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				January 25th, 2011, 12:18 PM
			
			
			
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 Major General |  | 
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				 Re: First Blood - Newbie game - Running 
 Thanks for looking into this, llamabeast. I'll add that we definitely haven't had any rollbacks recently and, looking through the thread, I actually don't think we've had any all game. |  
	
		
	
	
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				January 25th, 2011, 12:32 PM
			
			
			
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 Corporal |  | 
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				 Re: First Blood - Newbie game - Running 
 
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					Originally Posted by Valerius  Thanks for looking into this, llamabeast. I'll add that we definitely haven't had any rollbacks recently and, looking through the thread, I actually don't think we've had any all game. |  Right, we definitely have not had any rollbacks in this game. |  
	
		
	
	
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				January 25th, 2011, 06:30 PM
			
			
			
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 National Security Advisor |  | 
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				 Re: First Blood - Newbie game - Running 
 Okay, I've found the problem. It's caused by a battle happening in province 70 which, probably not coincidentally, is where Pangaea is massing ridiculous numbers of maeneads.
 So here's the plan:
 - Carry on the game as normal from here (I'd kind of like to roll back, but will take heed of the thread in the main forum and not do it!)
 - Pangaea - I'm afraid you'll have to refrain from massing so many maeneads in one place. Sorry about that!
 
 I will forward the game files to Illwinter, so hopefully this can be fixed in a future patch.
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				January 25th, 2011, 07:04 PM
			
			
			
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 Second Lieutenant |  | 
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				 Re: First Blood - Newbie game - Running 
 Ahh, yes.  Province 70.  I'm quite certain I have something to do with that. 
It's a victory, of a sort.  If I can't take down Pangaea, I'll take down all of Dominions.   |  
	
		
	
	
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				January 25th, 2011, 08:44 PM
			
			
			
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 Corporal |  | 
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				 Re: First Blood - Newbie game - Running 
 
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					Originally Posted by Groundworm  Ahh, yes.  Province 70.  I'm quite certain I have something to do with that. 
It's a victory, of a sort.  If I can't take down Pangaea, I'll take down all of Dominions.   |  Aha! What a dastardly plan!
 
Actually, I'll be happy to see a few maenads die in glorious battle. It's either that, or they all starve because of these crash/stale problems.
 
I would definitely be in favor of a rollback since disease is now spreading rampant through my ranks.
 
Exactly how many maenads is it okay to put in one province? And I have to count them all? Yipes! What a bookkeeping nightmare. I guess I'll have to break out the excel spreadsheet.
 
Thank you very much for looking into this, Llamabeast. |  
	
		
	
	
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				January 26th, 2011, 05:45 AM
			
			
			
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 National Security Advisor |  | 
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				 Re: First Blood - Newbie game - Running 
 Yeah, I'm afraid a rollback isn't really an option. See the thread "Turn rollback ramifications" in the main forum. 
I would limit your number of maenads in a province at say 1000-2000.    
Edit: I made those numbers up by the way - I actually have no idea.
                 Last edited by llamabeast; January 26th, 2011 at 08:51 AM..
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				January 26th, 2011, 11:42 AM
			
			
			
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 Corporal |  | 
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				 Re: First Blood - Newbie game - Running 
 
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					Originally Posted by llamabeast  Yeah, I'm afraid a rollback isn't really an option. See the thread "Turn rollback ramifications" in the main forum. 
I would limit your number of maenads in a province at say 1000-2000.   |  Yipes. So how should we handle this Valerius? Do I need to pull my troops out of a key province so that C'tis can take it? Or should C'tis not be allowed to attack since that is what is causing the crash?
 
I'm not quite sure how this is going to work anyway. I mean, if I pull out of province 70 this turn, we're simply going to run into the same problem next turn when C'tis attacks again. If we don't allow C'tis to attack, then how is he going to survive?   |  
	
		
	
	
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				January 26th, 2011, 12:33 PM
			
			
			
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 Major General |  | 
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				 Re: First Blood - Newbie game - Running 
 First off, thanks for tracking down the problem, llama!
 As far as rollbacks go, I realize they can cause problems but as you pointed out these are due to human error not the server being unable to handle them. I've never had them cause a problem. I think this group is savvy enough to to manage it. Of course someone may object on other grounds (such as having received an excellent random event).
 
 Regardless of whether we rollback, we need to figure out how to get some of Pan's troops out of 70. Assuming Pan controls one or more neighboring provinces he could move troops out and C'tis could still attack. Unless C'tis launched his attack in the magic phase by teleporting in, in which case in which he'd have to either not launch his attack or only attack during the normal movement phase (I'm assuming Pan can't gateway large numbers of troops out of that province).
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				January 26th, 2011, 02:59 PM
			
			
			
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 Private |  | 
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				 Re: First Blood - Newbie game - Running 
 Will there be another one?  I am looking to play my first multiplayer game.  You mention most games use CBM 1.6 and EDM 1.1.  What is CBM 1.71? |  
	
		
	
	
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				January 26th, 2011, 04:17 PM
			
			
			
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 Major General |  | 
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				 Re: First Blood - Newbie game - Running 
 Hi, Gaslov. Welcome to the community! 
I'm not planning on starting another game in the near future but Calahan runs many newbie games and recently posted  about some new games he is starting. He is an excellent admin and I'd recommend joining one of his games.
 
CBM 1.71 is the latest version of the CBM mod. When the First Blood game began CBM 1.7 hadn't yet been released so it isn't mentioned in my game description. It made some significant changes and some players prefer 1.6. I haven't really been following the settings used for new games recently but my guess would be that most now use CBM 1.7. Btw, CBM 1.7+ now incorporates the EDM mod. |  
	
		
	
	
	
	
	
	
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