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Old July 14th, 2002, 09:49 PM
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Default Re: 4 x games in 2002: the big three.

anyone remember the bab-5 flight sim that sierra was making a few years ago? it looked spiffy, and was supposed to have a well-done zero-g flight model. shame about that.

regarding SSNG, i heard that they poo-pooed on-line-only software distributers as not good enough for them. i would not hold my breath on stars any time soon, it sounds like they are going to die in flames. maybe they will make another attempt in a couple years.

and im only giving moo3 a 50/50 chance of being published and being worth playing. it sounds like they put their original design plans on the chopping block because they bit off more than they could chew, programming wise. i have not heard about what features are still in the game, but if they are not saying, then i am assuming the worst.

at least theres NeverWinter Nights. we can mod SE4 to have a ground map background instead of stars, and cities instead of planets, and have a land war simulator. then we can mod NWN to have spacemen instead of ghosts and goblins, and have a sci-fi game, and then...
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