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Old February 11th, 2011, 03:26 PM
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Soyweiser Soyweiser is offline
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Default Re: NewbsWithLowSelfEsteem: All ages! Madness! [Full]

Quote:
Originally Posted by iRFNA View Post
Never trust a monkey. It's one of the two rules I live by.

Oh, and on the "scouts: use them", don't forget indie scouts. They are recruitable in about 10% of provs or so, so you can pump out 20 gold scouts without tying your precious forts up with it. Unless your scouts are really awesome like caelum or pangaea, then you have a conundrum.
Never trust a monkey, you go to bed with this:

And wake up next to this:


Yeah I meant indie scouts. If you have a choice between a mage or a scout. Always choose mage. Mages are mucho importante. (That is why I gave the advice to go after the mages if you cannot win, target large monsters works against some type of mages )).
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Old February 11th, 2011, 03:29 PM

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Default Re: NewbsWithLowSelfEsteem: All ages! Madness! [Full]

Quote:
Originally Posted by Soyweiser View Post
Never trust a monkey, you go to bed with this:

And wake up next to this:
No, that's alcohol.

Oh, and use mages in battle. Lots of mages. It's probably the biggest difference from how the AI plays. Mages break things.
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Old February 11th, 2011, 03:45 PM
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Default Re: NewbsWithLowSelfEsteem: All ages! Madness! [Full]

Also, seduction, assassins, usually not worth the time. There are exceptions. But look at this unit:

http://dom3.servegame.com/wiki/Rakshasi

A 350 gold unit who can turn into in a seducer/assassin. Cap only. Not that strong in a assassination. You could use her as an assassin, but the chance of losing her to bodyguards, a well scripted mage, or even patrollers is just to high. It would be hard to get a good return on investment on the 350 gold. By using her in a assassin role you also lose a capital fort turn, a research mage etc.

Better (but not great, it takes blood 7 research to get one) is:
http://dom3.servegame.com/wiki/Samanishada
No seducer, but it is summonable. Reasonably cheap in CBM. ("only" 20 blood slaves). So cheaper, only uses a mage turn* and not a capital fort turn. Already has equipment. (The seduction mage above has no armor). Sure he cannot seduce, nor selfbless. But it is better at killing enemies. Also give him a Spirit helmet and he kills most enemies in one turn. (This tactics is especially great when you use it against enemies siegeing a castle. kill all the commanders and the sieging force autoroutes during a break siege. Also you can sneak the assassins in, so you don't need that many. (As Lanka is a nation with access to air, it can forge air boots).

Yeah, I'm giving away my own tactics here. But these are the kind of things you can expect. So if you expect assassins bring some cheap indie commanders along.

Edit:
*: note that this isn't totally true. To get the 20 slaves you also need to spend a few mage turns. But even a few mage turns < capital fort turns.
Also note, not everybody has capital only mages. So not all the capital fort turns are that valuable.
Also note 3, I tested some stuff, and I'm not convinced anymore that the site% directly affects the blood hunt chance. At 0% sites it was still easy to find slaves. So there is that.
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