.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old March 2nd, 2011, 01:22 PM

Kobal2 Kobal2 is offline
Sergeant
 
Join Date: Apr 2004
Posts: 285
Thanks: 3
Thanked 19 Times in 13 Posts
Kobal2 is on a distinguished road
Default Re: AI spell list and priority for each path

Air mages love spamming ghost wolves / phantasmal soldiers.

In fact, the AI seems to put a lot more weight in general on spells that summon new stuff on your side, as opposed to spells that try to destroy the other guy's stuff. I suppose it makes some sense in absolute terms, since adding one soldier to your army always works 100% while zapping the other guy might miss or fail to pass MR, but it's often silly in practice.
__________________
Anything wrong ?
Blame it on me - I'm the French.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:23 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.