.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old March 5th, 2011, 08:16 AM
RightDeve's Avatar

RightDeve RightDeve is offline
Second Lieutenant
 
Join Date: May 2008
Location: Yogyakarta, Nusantara
Posts: 468
Thanks: 99
Thanked 104 Times in 65 Posts
RightDeve is on a distinguished road
Default Re: '@' bail out of mortar crews leaves crews rifles behind...

Yep, you're pretty much right there. It's always one of those myriads of SP's "little troubles" (IMO). But in the time being, what if you think it this way: a Mortar team (or an AT gun team; note that you can't bail out HMG's crews) is a single, fully working, integrated fighting entity, and they're trained as such. So if they left their mortar behind, they have ceased to become a fully working fighting entity. In this case, a "bailed out" mortar crew means they're so much "routed" or "scared to death" that they dared to cease as a fighting unit (mortar). Anyway, who wants to use crews as fighting units?

But again, your suggestion is quite realistic and real-life like; the rifles ain't stuck dead at the mortar gun, they're slung over each soldier's shoulder. But I'm afraid, there's a possibility that this application will render it gamey.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:19 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.