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Old July 16th, 2002, 01:12 AM
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Default Re: Cowabunga!

Baron M: Great discovery on the Intel/Events connection!

Quote:
The question of intel points cost is an interesting one because of how counter-intel works. When you make an intel project cost more you are making it somewhat harder to pull off, but you are ALSO making it harder to stop! And I wonder if the extra difficulty of stopping an expensive project makes it worthwhile to assign a huge cost to the plague intel projects. You might be making them more effective rather than less. If they cost more than 100000, for example, level 1 counter-intel can't stop them.
Perhaps by pushing the intel projects up the tech tree you can make the projects "cost more" in research cost rather than making them cost a great deal to produce. The equivalent would be the "suitcase nuke" where the real cost was borne out in the Manhattan project, where-as the cost of the actual device is "cheap" in comparison to the research costs. If the device is then always cheap, it will be fairly easy to block with counter-intelligence. You'd have to catch your opponent sleeping to get one through...

My .02 $Cdn

[ July 16, 2002, 00:13: Message edited by: jimbob ]
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