.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old March 17th, 2011, 07:41 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,645
Thanks: 4,084
Thanked 5,848 Times in 2,884 Posts
DRG will become famous soon enough
Default Re: WinSPMBT v5.5-- NOW AVAILABLE

255 will be replaced whenever we release the next patch.

If you generate a desert map you will see desert houses. The normal house button works for both except now the game uses the desert house set when you are editing a desert map. Had you created a desert map and tried placing single hex houses you would have seen this.

If a scenario does not specify which side to play in the description the standard rule of thumb is whatever side comes up HUMAN is the one you should use.

Don

Last edited by DRG; March 17th, 2011 at 07:55 AM..
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:28 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.