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  #1  
Old July 15th, 2002, 11:49 PM

Lemmy Lemmy is offline
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Default Re: Magic Mod

oh, and where do i sign up to help with this mod?
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  #2  
Old July 15th, 2002, 11:58 PM
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Default Re: Magic Mod

Those are some good ideas.

Ships would not at first have weapons. I think that they will be able to be outfitted with Magic Staffs and such, which would be rather large, taking up room that could be used for spell casting comps.

You can sign up here!
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Old July 16th, 2002, 12:53 AM
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Default Re: Magic Mod

I definately LIKE this idea. I'm thinking Racial tech's could be set for Class, like Druid (nature type magic and weapons), sorcerer (inherent type magic), wizard (scrolls and potions), Paladin (religion is on his side), etc.
Let me know how I can help.

PS - I am not graphically inclined but can do some minor work in that area.
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  #4  
Old July 16th, 2002, 12:55 AM
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Fyron Fyron is offline
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Default Re: Magic Mod

I think if pictures can be found elsewhere and copied into the mod, that would be easiest.

Post any ideas you have here. Have much experience playing RPGs and such?
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  #5  
Old July 16th, 2002, 01:09 AM
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Default Re: Magic Mod

lordy, some people certainly like to iceskate uphill. these are all clever ideas that have been joked about in the past, but you guys could just buy a copy of Warlords or one of the hundreds of other fantasy strategy games out there.

well, more power to you, i suppose.
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Old July 16th, 2002, 01:11 AM
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Default Re: Magic Mod

Nuts to you Puke!

This won't be too hard to do. More like iceskating on a very slight uphill slope.
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Old July 16th, 2002, 01:28 AM
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Default Re: Magic Mod

Puke - I DO buy as many of the fantasy and RPG games my budget can afford. I still think modding this game into that world would be cool!

Imperator Fyron - My first RPG was Might and Magic (the first one) and it is that game that turned me into the person I am today (PC/Network Tech with a vivid love of gaming). I believe that was 1987 and I have played mostly RPG and RTS since that time.
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