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  #1  
Old July 16th, 2002, 07:56 AM
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Quikngruvn Quikngruvn is offline
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Default Re: Magic Mod

Cool! (I didn't want to assume anything. )

With schools of magic as racial techs, you could keep races from selecting opposing schools, such as taking both illusion and necromancy. Some magic could be generally available, like protection, divination, and other basics. Also, clerical spells could be generally available (every culture has holy men), though like Gandalph suggested, you'd pay for druidic spells. I need to pull out the books again to see what spells could be translated to SEIV....

Another thought I had was having a metallurgy tech, in which higher levels would allow working with better metals (bronze, iron, mithril, adamantite, for example). You could then have armorsmithing and weaponsmithing techs to work the metals, and have different qualities of each type of worked metal (basic, good, fine, and master). You'd start with basic bronze armor and weapons. Add a level of armorsmithing, and you could make good bronze armor. Another level of armorsmithing would give fine bronze armor and (with another metallurgy level) basic iron armor. And so on-- before even getting into enchanted items....

One more random thought: Minor Globe of Invulnerability could be a normal shield, an Anti-Magic Shell a phased shield, and a Dispel Magic spell a shield depleter....

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Old July 16th, 2002, 12:05 PM

Lemmy Lemmy is offline
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Default Re: Magic Mod

my experience in RPG's?
uhm...very little in the fantasy genre, i've played fallout 1 and 2, i got Morrowind, but never got around to actually playing it yet.
I've played baldur's gate, found it too much combat orientated, so i stopped playing about 1/4 in the game.
Edit:
the only fantasy game i really liked was Kohan: Immortal Soevereigns, a very good strategy game, it's RTS, but has certain TBS aspects, like citybuilding, and composing your squads.
What i want to work on?
No particular interest, i've never really modded before, i did look in the data files a lot to see what's possible, and to write some programs.
I could help with ideas, and creating the data files, i have very little knowledge of the AI however...

[ July 16, 2002, 11:09: Message edited by: Lemmy ]
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Old July 16th, 2002, 12:14 PM

Schwarzbart Schwarzbart is offline
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Default Re: Magic Mod

Once I wantet to creat somthing like this but more like the AD&D Spelljammer setting.
The Ideas I have was:

- Fighter are Magicuser that can travel the Dimensions
- Ships are Spelljammers
- A Planet is some kind of Dimension
- Alle Planets within one System are diverent dimensions of the same realm
- Drones are Summoned Creatures
- The void betwean the Planets is the Astralspace
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  #4  
Old July 16th, 2002, 12:38 PM
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oleg oleg is offline
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Default Re: Magic Mod

Since planets are already inhabited but independent cities, atmosphere type should correspond to the race of natives.
For example, oxygen - humans, CO2 - elves, etc.
If you want to "migrate" city, you should either burn it and rebuild (planet destroyer) or exterminate natives - atmosphere modification plants. Oh, yes, you can ship some orks to hobbit city but how many could you squueze in ? - thats why mixed cities are domed.

Overall, it should look like MoM, each player is a Wizard and can choose what is his native race (home planet type).
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Old July 17th, 2002, 01:27 AM

Gryphin Gryphin is offline
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Default Re: Magic Mod

Puke ,
I loved warlords, (probably where I picked up the affinity for Gryphins). I have lost my copy. Is it still available? Is it still turn based?
Thanks
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Old July 16th, 2002, 08:29 PM

rdouglass rdouglass is offline
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Default Re: Magic Mod

Have you guys seen the lates news at MM site? Dungeon Odyssey looks something like what you're talking about....

http://www.malfador.com/do.html
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  #7  
Old July 16th, 2002, 09:22 PM

Taera Taera is offline
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Default Re: Magic Mod

Good idea, i have thought about this one myself rather a lot too so i would be willing to participate.

What would i do?
Well, i can do varied stuff. I can draw(3d, 2d) - out of boredom i once drew a nice staff in 3d and thats only boredom.
I have endless stream of ideas.
I can mod too though never created a mod of my own.

If interested in my help, e-mail me because i frequently forget to read this forum.
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