Quote:
Originally Posted by RightDeve
Ok, thanks for that information.
Another question: When will it not be gamey to actually abandon a vehicle? Is the gamey factor when you have in mind to reoccupy that vehicle again?
Sorry it sounds dumb, but that sort of thing is a kind of thin red line between cheating & doing it right.
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You would deliberately abandon a vehicle in order to save the crew's built-up and valuable experience in a campaign. So, probably only core troops left in a vulnerable position (e.g. with no main gun left and about to be swarmed or slotted).
The
only non-gamey time to abandon with a view to reoccupying a vehicle is scouting. Drive a scout car up behind a hill or tree line. Stop. Next turn, get the crew out to do a
foot recce on the ridge, tree line or from a building (to save crashing into it). A crew is less obvious than a vehicle for the enemy to spot. And if the scout vehicle carries leg dismounts then not needed.
Andy