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  #1  
Old March 23rd, 2011, 08:23 PM
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Skirmisher Skirmisher is offline
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Potion Re: Dynamic Campaign: Volunteers Wanted

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Originally Posted by wulfir View Post
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Originally Posted by Skirmisher View Post
Lets go with a reload on that WW2 Russia vs Germany,we had run into some kind of problem the last time on that.
Let's delay abit on MBT because I'm still running the pre new patch version there. As soon as I wrap up the current email I'll be ready to go there. Any idea's for MBT?
Sure thing! Russians it is.

Re: MBT - I don't think it will be too hard to figure something out - just give me some hints of what you want to play, conventional stuff, or maybe some low intesity insurgency....
OK how about I play US forces in the greater Baghdad,Iraq area
2005 or so.
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  #2  
Old March 24th, 2011, 05:14 PM
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Default Re: Dynamic Campaign: Volunteers Wanted

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Originally Posted by Skirmisher View Post
OK how about I play US forces in the greater Baghdad,Iraq area
2005 or so.
Sure thing! I'll get to work on it asap.

Meanwhile - the Motherland calls!

Picking up where we left off - you are assigned to command a new unit, a resonably fresh Red Army Bn size force of the 15th Mech Corps.

It is February 1943. A mojor battle near Karkhov is brewing...

...Command has great faith in your ability to get things done, as proven in earlier battles. Your subordinate tankers are slightly nervous you will lead them straight into eternity.

Insall the files into your campaign folder. This includes your first mission. Aux points have been given for this mission. Remember to save the game before it ends, preferably on the last turn before mission ends - in order to add more scenarios. Na Rodinu!
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File Type: zip RedCon_camp_core.zip (124.4 KB, 131 views)
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  #3  
Old March 25th, 2011, 02:41 AM
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Beer Re: Dynamic Campaign: Volunteers Wanted

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Originally Posted by wulfir View Post
Quote:
Originally Posted by Skirmisher View Post
OK how about I play US forces in the greater Baghdad,Iraq area
2005 or so.
Sure thing! I'll get to work on it asap.

Meanwhile - the Motherland calls!

Picking up where we left off - you are assigned to command a new unit, a resonably fresh Red Army Bn size force of the 15th Mech Corps.

It is February 1943. A mojor battle near Karkhov is brewing...

...Command has great faith in your ability to get things done, as proven in earlier battles. Your subordinate tankers are slightly nervous you will lead them straight into eternity.
We'll see how it goes. I'm remembering all the destroyed T-34's from the last time.

Look forward to the MBT campaign as well over the other forum.

I still need to finish one ongoing email game before I can start that one.

Last edited by Skirmisher; March 25th, 2011 at 02:52 AM..
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  #4  
Old March 26th, 2011, 12:23 AM
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Thumbs up Re: Dynamic Campaign: Volunteers Wanted

Quote:
Originally Posted by wulfir View Post

Meanwhile - the Motherland calls!

Picking up where we left off - you are assigned to command a new unit, a resonably fresh Red Army Bn size force of the 15th Mech Corps.

It is February 1943. A mojor battle near Karkhov is brewing...

...Command has great faith in your ability to get things done, as proven in earlier battles. Your subordinate tankers are slightly nervous you will lead them straight into eternity.

While keeping this in mind I assembled my forces and headed off to Artemouka to the west to liberate it form the enemy.

I had know doubt I would liberate the town but wondered how many of the troops would indeed be sent to eternity.
Fighting the Germans ,some surely would.

As I got toward the city center a German pak 40 opened up taking out a tank, the crew managed to all escape. As I pressed toward the victory hex just ahead hidden enemy positions revealed themselves, and T-34's were destroyed one after the other. Enemy artillery also was hitting us at this point.
As well as German air power.

Check attachment for sceenshot of the carnage.
Screenshot was taken some time after the battle occured.

At this point in the battle I got all remaining armored units headed south away from that area. I was panicked at this point because I didnt know what was in the buildings ahead.
I knew it probably wasn't good.

The remaining forces crashed through a couple lines of defense,losing another unit each time. Capturing a couple
victory hexes in the process.

The 120 mortars managed to destroy a few german artillery units.

Then a few more victory hexes were captued,though much easier.

Lost a few more tanks right near the end.

I sent you the savegame files.

Nice scenario ,thank you for putting it together.
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File Type: zip Stopped Cold.zip (160.0 KB, 135 views)

Last edited by Skirmisher; March 26th, 2011 at 12:28 AM.. Reason: added attachment
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  #5  
Old March 26th, 2011, 05:42 AM
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Default Re: Dynamic Campaign: Volunteers Wanted

Skirmisher, you need some recon ASAP, how many tanks did you lose?
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  #6  
Old March 26th, 2011, 01:18 PM
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Red face Re: Dynamic Campaign: Volunteers Wanted

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Skirmisher, you need some recon ASAP, how many tanks did you lose?
About 17,but crews escaped on about 7 of them.

Yes I need to do better recon. I'll work on that.
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  #7  
Old March 28th, 2011, 05:26 PM
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Default Re: Dynamic Campaign: Volunteers Wanted

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I had know doubt I would liberate the town but wondered how many of the troops would indeed be sent to eternity. Fighting the Germans ,some surely would.
Good work, comrade. The Fashists have withdrawn from ARTEMOVKA. The Party and the Motherland thanks you!

Intel gathered from dead German bodies left behind in the village indicates the enemy troops were SS - beloning to the Leibstandarte Adolf Hitler Division. It might explain to some extent why the battle of the ARTEMOVKA village proved to be so bitter.

You push on west, reaching the town of PETSCHENEGI, and Corps orders an assault. A fresh rifle battalion, the only full strenght one left in the entire corps, is brought forward to help with the assault over the frozen Donets river. Some light tanks and what artillery that can be mustered to support you is also brought forward.

The town is likely held by the Adolf Hitler Division. You will have to fight hard to liberate it. Probably even harder than at ARTEMOVKA...
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  #8  
Old March 28th, 2011, 05:30 PM
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Default Re: Dynamic Campaign: Volunteers Wanted

Oh, I forgot:

The txt files goes into the campaign folder, add the spscn files to the scenario folder (not the campaign folder). Then you will manually have to add the scenario to the campaing tree - it is scneario 525 - add it to slot 001. Don't forget to save the campaign...

...though I suspect you know this as you have done it before.
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  #9  
Old March 28th, 2011, 05:57 PM
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Beer Re: Dynamic Campaign: Volunteers Wanted

Quote:
Originally Posted by wulfir View Post
Oh, I forgot:

The txt files goes into the campaign folder, add the spscn files to the scenario folder (not the campaign folder). Then you will manually have to add the scenario to the campaing tree - it is scneario 525 - add it to slot 001. Don't forget to save the campaign...

...though I suspect you know this as you have done it before.

Yes, everything is done as instructed.

Thanks for letting me continue this ,it's alot of fun.

I'll get to work on this next battle later tonight armed with a cappacino.
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  #10  
Old March 28th, 2011, 06:39 PM
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Default Re: Dynamic Campaign: Volunteers Wanted

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Thanks for letting me continue this ,it's alot of fun.
No worries, mate! Designing scenarios/campaigns this way is more rewarding and interesting IMHO...
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