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Old April 12th, 2011, 03:13 AM
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Mobhack Mobhack is offline
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Default Re: Question Re Red, Blue and Green OOBs

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Originally Posted by Firestorm View Post
I use them to portray fictional countries or sub-national groups (mercenaries, bandits, rebel groups, cults) in various fantasy/alternate history scenarios that I and some of my friends create to amuse ourselves. And, similar to iCaMpWiThAWP, sometimes I'll get a bit weird with them (robot or alien invaders, for example).

Which is pretty much what they were intended for in the first place (roll your own nations) - the default units being merely "fillers" intended for replacement.

I simply wanted to know if folks actually were using them for the intended purpose, or not.

Glad to see that some do !

Cheers
Andy
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Old April 12th, 2011, 05:19 AM

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Default Re: Question Re Red, Blue and Green OOBs

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Originally Posted by Mobhack View Post
Quote:
Originally Posted by Firestorm View Post
I use them to portray fictional countries or sub-national groups (mercenaries, bandits, rebel groups, cults) in various fantasy/alternate history scenarios that I and some of my friends create to amuse ourselves. And, similar to iCaMpWiThAWP, sometimes I'll get a bit weird with them (robot or alien invaders, for example).

Which is pretty much what they were intended for in the first place (roll your own nations) - the default units being merely "fillers" intended for replacement.
I have a four-man cavalry unit in the Blue OOB with very high survivability as well as morale and experience stats (doesn't seem to make him any more bulletproof, any idea how to fix that?). The main armament of this unit is a napalm weapon with a ridiculously large warhead size, accuracy, kill rating, penetration, and range. I use it to single-handedly wipe out the AI's formations. One day I'm going to use it on my niece, just to see how she responds to having literal hellfire brought down on her panzers.
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