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May 13th, 2011, 10:58 PM
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Sergeant
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Join Date: Jul 2008
Posts: 274
Thanks: 20
Thanked 3 Times in 2 Posts
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Re: DHG - Deadhouse Gates. Non NewB. Recruiting.
Bandar Log please sir
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May 14th, 2011, 04:41 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: DHG - Deadhouse Gates. Non NewB. Recruiting.
Deadnature I'm sorry for my bluntness, but just to make sure, do you qualify as non NewB?- as in have completed at least 10 MP games?
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May 14th, 2011, 02:14 PM
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Second Lieutenant
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Join Date: Nov 2009
Location: New York (out on the island)
Posts: 475
Thanks: 59
Thanked 36 Times in 21 Posts
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Re: DHG - Deadhouse Gates. Non NewB. Recruiting.
Vampire Counts, please. This will be my first game with a mod nation. Is the enp1 pack link broken? I am very tired ...
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May 14th, 2011, 02:38 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: DHG - Deadhouse Gates. Non NewB. Open + Recruiting. 8 players signed up.
yes. link appears to be broken. mod attached to OP for your convenience.
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The Following User Says Thank You to WraithLord For This Useful Post:
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May 14th, 2011, 11:54 PM
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Sergeant
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Join Date: Jul 2008
Posts: 274
Thanks: 20
Thanked 3 Times in 2 Posts
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Re: DHG - Deadhouse Gates. Non NewB. Recruiting.
Quote:
Originally Posted by WraithLord
Deadnature I'm sorry for my bluntness, but just to make sure, do you qualify as non NewB?- as in have completed at least 10 MP games?
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No apologies needed: indeed I have, and moreover I'm very familiar with my nation choice.
However, if you would like me to sit this one out for another player that's ok too  no hard feelings.
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May 15th, 2011, 01:32 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: DHG - Deadhouse Gates. Non NewB. Open + Recruiting. 8 players signed up.
LoloMo, I understand but for convenience sake I think we should go with the current version of ENP. Besides, I don't know what mojo llamabeast used to make the compilation. If llamabeast happens to make a newer one then we can use it, otherwise we go with this one even if it means using a slightly not up to date version.
Deadnature, getting a only die hard vets game going is becoming quite hard. Some have retired, some mostly play RAND games so if I were to insist on, say, 3+ years of MP experience I wouldn't be able to pull of a game (of, say 20 players) and would need to make tough decisions re. who can or can't join.
I think your experience is sufficient and so long as we don't have complete NewBs on board or players that would go AI or get discouraged on the first battle lost we should be in good shape.
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May 15th, 2011, 05:38 PM
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Major General
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Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
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Re: DHG - Deadhouse Gates. Non NewB. Open + Recruiting. 8 players signed up.
Quote:
Originally Posted by WraithLord
LoloMo, I understand but for convenience sake I think we should go with the current version of ENP. Besides, I don't know what mojo llamabeast used to make the compilation. If llamabeast happens to make a newer one then we can use it, otherwise we go with this one even if it means using a slightly not up to date version.
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I should just point out that strength applying to dwarf crossbow shots is a big deal, and you really should use an updated version.
I will also note that every nation in ENP1 is an MC nation, and thus you could simply activate all the MC nation mods, or just copy and paste the mods into a new mod .dm without needing to make any alterations. Ie, because they're MC nations, its not that hard to make a new composite mod.
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The Following User Says Thank You to Squirrelloid For This Useful Post:
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