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  #1  
Old July 18th, 2002, 03:17 PM
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Default Re: OT: Cheaters

I just seriously don't understand how people can cheat not only once, but keep doing it. To me it's the most low thing they could possibly do. I mean that takes the challenge of the game away. When I get a game I'm looking for a challenge, not a blow away with cheats. That's why I've taken up PBW, to play against human intelligence(sp) and have a challenge, the AI got to be a little bit too easy. But it's no fun if you cheat, and when you cheat you take the fun out of the game for others, not just yourself.
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  #2  
Old July 18th, 2002, 03:41 PM
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DirectorTsaarx DirectorTsaarx is offline
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Default Re: OT: Cheaters

Quote:
Originally posted by Tenryu:
<snip>
Indeed, by now, I am convinced that honest, moral, upright behavior toward your fellow human being is the exception to the rule.
I have to agree, unfortunately. In a more real-world example, the company that one of my friends works for recently announced, in the spirit of open, honest communication, some changes they were making in preparation for acquiring another company. Instead of being praised for their VOLUNTARY disclosure, the market panicked, assuming that the company was using false honesty to cover fraud, and the stock value fell 50% in the span of a single day. I guess the moral here is to lie, cheat and steal because the general population assumes you will anyway, and will just punish you more for honesty than deceit.
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Old July 18th, 2002, 03:45 PM

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Default Re: OT: Cheaters

The only reason, and this is the only reason, is that cheaters are losers that can't stand losing. The only way for them to win, however, is to stack the deck in thier favor mid-game.

In the past, I've seen players in SE leave because of cheating whether they did it or were a victim of it.

The tide of this war will have to start changing sooner or later. Sadly, we are going to have to drag our morals and ethics through the dirt before they can. What I'm taking about is that we need a group of people to find these hacks and cheats for MM and help him fix them. They will also have to investigate possible cheaters by simply playing them in games and cheating.

If a game is played between cheaters, one will cry 'he cheated!' and when we ask for proof, it'll expose them as cheaters one way or another.
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Old July 18th, 2002, 04:15 PM
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Default Re: OT: Cheaters

Quote:
Originally posted by Hadrian Tyrael S. Aventine:
Sadly, we are going to have to drag our morals and ethics through the dirt before they can. What I'm taking about is that we need a group of people to find these hacks and cheats for MM and help him fix them.
Well, this is already being done. It's unfortunatly way too much of what I do at PBW. But it's worth the effort IMHO.

But it doesn't require any violation of ethics on our part. You can find cheats and hacks playing games on your own computer. You don't have to do it in an actual Online multiplayer game. All that does is call your motivation into question. So my suggestion to anyone out there that feels compelled to seek out these hacks and cheats, do it in test games on your own computer, and report your findings immediately to Malfador. Don't share this knowledge with anyone in a forum. And don't do it in PBW games, under ANY circumstances, even for "testing" purposes.

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Old July 18th, 2002, 04:21 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: OT: Cheaters

Actually, SE IV has an advantage over the other more 'interactive' games. When you are streaming packets of game information over TCP/IP it's quite easy to snoop the interaction between the game and the client and find ways to cheat. TCP/IP was not designed to be secure, it was designed to be 'survivable' in the event of major damage to the network. Exchanging entire game files, encrypted game files, and restricting the interaction to direct processing on the host machine makes it far harder to cheat. Combine that with the fact that the SE IV fan community is a bunch of geeks who do the math and check how the game is working all the time and it's pretty hard to get something by us for long...
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Old July 18th, 2002, 04:46 PM

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Default Re: OT: Cheaters

Actully, multiplayer testing for cheats would be acceptable in my mind if both parties are involved in the testing.

Of course, I rarely play multiplayer simply because of a nasty experiance I had with a cheater - that cheater later went into exile from that community as a result of the community jumping into angry-mob form and running him out.

Oh well.

It might be vindictive, but we should create a database of known cheaters labeled by IP's so we can keep an eye on them incase they return and how they cheated so that MM can fix it.
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Old July 18th, 2002, 05:58 PM
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Default Re: OT: Cheaters

Quote:
Originally posted by Hadrian Tyrael S. Aventine:
Actully, multiplayer testing for cheats would be acceptable in my mind if both parties are involved in the testing.
I also have no problem if people want to test multiplayer cheats in your mind. I just don't want them doing it on PBW.

If you have a cheat you want to test, and you need someone to play with you (I can't imagine why, because you can play all sides of a simultaneous game on one PC and test this stuff, but for the sake of argument) then do it via PBEM. There is no difference as far as Se4 is concerned between PBW and PBEM.

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[ July 18, 2002, 16:58: Message edited by: geoschmo ]
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