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Petty Kingdoms - EA, CBM 1.83, 6 players - Finished - .com.unity Forums
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Old May 29th, 2011, 02:16 AM
Squirrelloid Squirrelloid is offline
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Default Re: Petty Kingdoms - EA, CBM 1.83, 6 players - Running

Consider this a second call to end the game. Not only has everything more or less transpired as i predicted, but ghoul seems determined to burn every last resource holding forts he took from me instead of doing anything against TNN - which is really weird after he accused me of wanting to throw the game by not going after you. I don't know why you're moving so slowly Valerius, it should be obvious by now you have me dead to rights. I certainly have no interest in playing a protracted death in a game that shouldve been called 5 turns ago.

Basically, if there was going to be any point in playing, ghoul wouldve needed to evacuate the forts that are in the middle of my territory and let me have them. That he has not done so, but has instead snuck troops in and/or reinforced the garrisons with CotWind means that most of my forces are cooling their heels unproductively sieging forts, and most of his resources are tied up defending those forts. Certainly he didn't expect i'd just let him keep forts in the middle of my territory? Why did we keep playing, exactly?
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