Re: AI Archers
iRFNA is right with the distraction group... I like to call them the decoys. Finding willing units to volunteer and be the decoys on the front line is easy... find any group of units which has been in a few battles select one of them and press W .
Basically this shows all the wounded units... I usually mix the cripple, low morale, limp units for this decoy group.
Also if you can cast earthquakes then you can probably build thugs and even SCs which can buff then fly and attack these archers.
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