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				June 5th, 2011, 06:20 AM
			
			
			
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 National Security Advisor |  | 
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				 Re: updates 
 I asked about the #homesick command and UW PD modding commands and added those to the modding wishlist. We'll see what happens. Johan has apparently been going through that, since most of the commands that we're now getting have been in the modding wishlist for a long time. |  
	
		
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				June 5th, 2011, 04:57 PM
			
			
			
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				 Re: updates 
 
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					Originally Posted by Edi  I asked about the #homesick command and UW PD modding commands and added those to the modding wishlist. We'll see what happens. Johan has apparently been going through that, since most of the commands that we're now getting have been in the modding wishlist for a long time. |  Awesome! 
 
About the fort commands...I would be happy with being able to modify the existing forts even...and keeping their battle layouts.
				__________________BLAH BLAH BLAH BLAH NEXT TURN.
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				June 6th, 2011, 11:08 AM
			
			
			
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 Second Lieutenant |  | 
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				 Re: updates 
 Thanks in advance for the new commands ! ^_^ |  
	
		
	
	
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				June 6th, 2011, 01:59 PM
			
			
			
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 Corporal |  | 
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				 Re: darkness 
 Is there any way to apply darkness to provinces on a map via modding?  At least until caves are fixed. |  
	
		
	
	
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				June 6th, 2011, 02:16 PM
			
			
			
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				 Re: updates 
 Nope.   |  
	
		
	
	
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				June 6th, 2011, 04:24 PM
			
			
			
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				 Re: darkness 
 
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					Originally Posted by PyroStock  Is there any way to apply darkness to provinces on a map via modding?  At least until caves are fixed. |  The only way I can come up with is to edit the map and put a unit in all cave provinces that casts darkness at the beginning of combat. The only problem is, if the unit dies, the enchantment will be dispelled (Thanks to the mists of deception BS but I won't go into that) and in order to respawn the unit after combat, it would need to be recruitable, immobile and actually recruited when the province changes hands.
				__________________BLAH BLAH BLAH BLAH NEXT TURN.
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				June 10th, 2011, 04:49 PM
			
			
			
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				 Re: updates 
 #homesick has been added in the patch. |  
	
		
	
	
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				June 10th, 2011, 04:54 PM
			
			
			
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 General |  | 
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				 Re: updates 
 "* Maximum number of mods increased." - Awesome   
Hopefully I won't have to shift mods in and out of mods folder anymore.
 
Thank you IW! |  
	
		
	
	
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				June 11th, 2011, 12:18 PM
			
			
			
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				 Re: updates 
 
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					Originally Posted by Edi  #homesick has been added in the patch. |  Awesome!    
I wonder if it will be static, or if you can assign it like:
 
#homesick 20 
#homesick 40  
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				June 11th, 2011, 02:48 PM
			
			
			
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				 Re: updates 
 Percentage of hit points. Just like #uwdamage |  
	
		
	
	
	
	
	
	
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