|
|
|
 |
|

June 9th, 2011, 08:43 AM
|
 |
General
|
|
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
|
|
Re: DHG - Deadhouse Gates. Non NewB. 10 players
Deadnature, R U a long gone now back vet in disguise?
Nice opening you got there 
|

June 10th, 2011, 03:23 PM
|
 |
General
|
|
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
|
|
Re: DHG - Deadhouse Gates. Non NewB. 10 players
Guys, FYI I didn't get turn file # 8. Luckily I checked to game page on the server and saw that I should have so I hit the "request turn resend" and got the turn in an email msg whose subject is "Resending turn file: DeadhouseGatesI, Bretonnia turn 8"
.
Make sure you get your turns, otherwise request resends. The server is functioning very well most of the times but rare glitches may happen. Be aware, b/c we will have no rollbacks (unless the server broke or a game breaking bug is found etc).
|

June 10th, 2011, 03:36 PM
|
Sergeant
|
|
Join Date: Jul 2008
Posts: 274
Thanks: 20
Thanked 3 Times in 2 Posts
|
|
Re: DHG - Deadhouse Gates. Non NewB. 10 players
Quote:
Originally Posted by WraithLord
Deadnature, R U a long gone now back vet in disguise?
Nice opening you got there 
|
Nope, I owe my early expansion to the great feats of the mighty Rhorkarus 
|

June 10th, 2011, 03:40 PM
|
 |
General
|
|
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
|
|
Re: DHG - Deadhouse Gates. Non NewB. 10 players
Rhorkarus. What a funny name. Is he a scary clown?- Those work as great indie clearers 
|

June 11th, 2011, 03:59 AM
|
Sergeant
|
|
Join Date: Jul 2008
Posts: 274
Thanks: 20
Thanked 3 Times in 2 Posts
|
|
Re: DHG - Deadhouse Gates. Non NewB. 10 players
Quote:
Originally Posted by WraithLord
...Is he a scary clown?...
|
pretty much
|

June 11th, 2011, 12:53 PM
|
Major General
|
|
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
|
|
Re: DHG - Deadhouse Gates. Non NewB. 10 players
My expansion worked much better in test games (and yes, at indies 9), this is sad.
|

June 12th, 2011, 06:37 PM
|
 |
Second Lieutenant
|
|
Join Date: Nov 2009
Location: New York (out on the island)
Posts: 475
Thanks: 59
Thanked 36 Times in 21 Posts
|
|
Re: DHG - Deadhouse Gates. Non NewB. 10 players
WL, could the op be edited to reflect the players and nations we have now? 
|

June 13th, 2011, 01:46 AM
|
 |
General
|
|
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
|
|
Re: DHG - Deadhouse Gates. Non NewB. 10 players
done. thx 4 the reminder.
|

June 13th, 2011, 02:10 AM
|
Sergeant
|
|
Join Date: Oct 2003
Posts: 286
Thanks: 0
Thanked 2 Times in 2 Posts
|
|
Re: DHG - Deadhouse Gates. Non NewB. 9 players
Quote:
Originally Posted by WraithLord
Players:
2. Hoplosternum, Tomb Kings
|
*AHEM*
|

June 13th, 2011, 02:36 AM
|
 |
General
|
|
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
|
|
Re: DHG - Deadhouse Gates. Non NewB. 9 players
Just a tiny detail. 
Thanks!
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|