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July 11th, 2011, 12:28 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Nations - MA, CBM 1.6, max lvl 6 magic, no indies, Assimilation mod - Recruiting!
Welcome!
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July 11th, 2011, 04:43 PM
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Private
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Join Date: Mar 2011
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Nations - MA, CBM 1.6, max lvl 6 magic, no indies, Assimilation mod - Recruiting!
What the hell, I'll play Shinu.
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July 11th, 2011, 07:07 PM
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Corporal
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Join Date: May 2006
Posts: 121
Thanks: 2
Thanked 4 Times in 1 Post
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Re: Nations - MA, CBM 1.6, max lvl 6 magic, no indies, Assimilation mod - Recruiting!
Had the mod crash when trying to load the tga file for new_ichtyid_warrior. It's completely possible I've made a mistake installing it, but I haven't yet had a similar problem with stock CBM.
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