Re: Why I love SP and why I hate SP
Okay this is now degenerating so last post agree air could work a bit better but its an old game & a very minor part of it. All your issues could probably be fixed by changing your playing style/ tactics.
Like I said have no trouble with blue on blue airstrikes because I call them in sensibly & you did notice from Mobhacks very clear description of decisive force 3-1 is a minimum 6-1 plus a load of arty is better. Dont share the love concentrate it 6 units firing at 1 rather than spreading it about.
Anything concentrated fire over a short period is better than light fire over a long period & heres an example of why.
Fire an artilery piece for 10 turns at a target it gets to recover by attempting rally each turn so once per recieved fire.
Fire 5 arty pieces for 2 turns so same number of shots it gets to attempt to recover twice & is in a worse state to recover from.
As I said even if experince moral are in the 70s or 80s doing what Mobhack said you will take virtualy any position in 2-3 turns.
Taking long to medium shots with a couple of units you will most likely be there all day.
The mobility & ease of calling arty making it easier to achieve decisive force & the extra lethality of weapons comes through in the game if playing a modern force. MBT games of this nature last far fewer turns than WWII games because of these factors if you use tactics that suite the force you are using.
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John
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