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July 23rd, 2002, 05:58 PM
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General
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Join Date: Aug 2000
Location: Ohio, USA
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Re: Planetary Populations
'Expatriate'? A race which breathes another atmosphere is actually fairly valuable. You could just load them into a transport and use 'Jettison Cargo' to get them out of the way if you really don't want to deal with them. But that might be a mistake. How is the current balance of power with your enemies, especially this race? Will it be easy to capture more of them? If you are not likely to have immediate opportunities to capture more of them I'd take the trouble to move the transport to a world with their native atmosphere. The extra facility and cargo spaces are very valuable, and available immediately rather than after a 2 year delay.
[ July 23, 2002, 17:00: Message edited by: Baron Munchausen ]
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July 23rd, 2002, 06:52 PM
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Captain
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Join Date: Jun 2002
Location: Texas, yall
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Re: Planetary Populations
Quote:
Originally posted by Baron Munchausen:
'Expatriate'? A race which breathes another atmosphere is actually fairly valuable. You could just load them into a transport and use 'Jettison Cargo' to get them out of the way if you really don't want to deal with them. But that might be a mistake. How is the current balance of power with your enemies, especially this race? Will it be easy to capture more of them? If you are not likely to have immediate opportunities to capture more of them I'd take the trouble to move the transport to a world with their native atmosphere. The extra facility and cargo spaces are very valuable, and available immediately rather than after a 2 year delay.
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Well, they actually "breath" no atmosphere, and I don't think I can colonize worlds without atmosphere. I'll have to look into that, though. Maybe I can colonize my home planet's moon and put them there, so I can watch them VERY closely...dang ol' Rage. 
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July 23rd, 2002, 08:07 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Planetary Populations
You can colonize a planet with any atmosphere (or none at all). The only restriction is on the planet type (ie: Rock, Gas, Ice). If you have Rock Colony Tech, you can colonize any Rock planet, with an atmosphere or not.
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July 24th, 2002, 02:54 AM
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Private
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Join Date: Jul 2002
Location: USA
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Re: Planetary Populations
This may be a dumb-*** question so forgive me (newbie here). When I colonize a planet outside of my galaxy I can't build anything on the planet after I colonize it. I know I need a spaceport in every new galaxy I colonize but I can't even build that and my population is 0. Help Please!!!!
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July 24th, 2002, 03:04 AM
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Captain
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Join Date: Oct 2001
Location: Australia
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Re: Planetary Populations
Population being 0 would be the problem.
You must have a Population of 1M or higher before you can build anything on a Planet.
If you give a Coloniser a "Colonise that planet" order it will automatically load population, move and colonise.
If you give it a move order or Warp order it will not load population, so remember to manually add them first.
I remeber falling for that when starting.
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July 24th, 2002, 03:46 AM
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Private
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Join Date: Jul 2002
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Re: Planetary Populations
Thanks for your help but how do you load them?
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July 24th, 2002, 04:04 AM
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Captain
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Join Date: Oct 2001
Location: Australia
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Re: Planetary Populations
With the Ship selected, click on the 'Cargo Transfer' button, which will allow you to swap Population & Units around.
or
If the ship is not at the planet, use the 'Load Cargo' order, select the Location to load from and then select the type to load. But note this will completely fill your Cargo capicity with the desired population or Cargo, even if you only want 10.
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