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Old September 20th, 2011, 03:36 PM

ioticus ioticus is offline
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Default Re: Illwinter's next project

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Originally Posted by Edi View Post
Quote:
Originally Posted by ioticus View Post
I've got the progress page set to auto refresh. The game is looking fantastic. My most anticipated game of this year. I've never been much of a MP gamer and I hope it provides a single player experience that I didn't get with Dom3.

The ten different AI difficulty levels offer quite a lot in terms of choice and the strategies usable in the game are less complex than in Dominions, meaning that the AI is not as hampered against a human. It does still have a handicap in terms of decision making, but the human choices are more limited than in Dominions and much more subject to random luck (starting spells, starting position, starting independent garrisons on important resources etc.)

If you crank the difficulty up to maximum, the most likely outcome is that the AI will simply roll over you even if you use every advantage you can wring out of the options you have and if you have a good start, that may be enough. Just. At least the ten levels offer much more granularity of choices than the five levels in Dom3.
10 AI levels, wow, I can't think of another computer game with 10 AI levels. I'd like to know how the different levels differ in terms of bonuses the AI receives, does it "think" better, etc. I always like to play at the highest level the AI gets no advantages over me. If I'm challenged by that I will be very happy.
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