Quote:
Originally Posted by iCaMpWiThAWP
In the save game attached, buildings destroyed show the graphic of a destroyed building, but the terrain isn't shown as building rubble, it's recognised as: "Building - Hole" or just "hole" even though there was a building that got destroyed in the hex.
IIRC the buildings were destroyed by russian 122mm arty and rockets.
Nations concerned are France and Russia.
Date is Oct 2013.
French Delay/Russian Advance.
I manually changed map gen settings.
Check Hex 33.48 and the surrounding ones for example.
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If a building hex is destroyed the building symbol is removed, being replaced with damaged buildings symbol, and the terrain type is marked as
rough +
shell hole and terrain type "Building" is removed.
There
is a "building collapsed" message if you e.g. drive a tank into such a hex and bring the building down, which may be the source of your confusion?. (Vehicles may stick if they enter a built up hex).
There is no such terrain type as "rubble". A collapsed building becomes rough (good protection - may cost more MP) + shell hole (+more good protection - but costs MP to traverse).
The game is doing what it has always done, i.e. no "bug".
Andy