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July 24th, 2002, 12:43 PM
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Colonel
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Join Date: Dec 2001
Location: Penury
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Re: TDM Modpack
Cheers Oleg, I still have not forgotten that we are meant to be meeting up at some point for a half a shandy and a pickled gherkin
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July 25th, 2002, 01:00 AM
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Lieutenant Colonel
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Join Date: Feb 2001
Location: iola, ks, usa
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Re: TDM Modpack
I think that the AI for those two shipsets have been heavily modded to fit into the BAB5 mod. Am I incorrect?
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July 25th, 2002, 01:54 AM
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Lieutenant General
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Location: Oxford, UK
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Re: TDM Modpack
Yes, AI is different. But both Minbari and Centauri have been originaly released with normal AI. They should still be somewhere in download forum. In worst case, copy AI from some other race. Just take care to adjust AI_general.txt
Tigga, let me know when and where.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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July 24th, 2002, 02:45 PM
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Colonel
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Join Date: Dec 2001
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Re: TDM Modpack
Will do Oleg, I am a bit chocka over the next week due to the Commonwealth Games (my firm is a major sponsor so lots of good tickets - but no women's beach volleyball  )
Would love to today but I have just been to Tampopo and eaten enough Mee Penang to feed a small south east country
BUUURRRRRPP
'scuse me 
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July 24th, 2002, 06:16 PM
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Private
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Join Date: Jul 2002
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Re: TDM Modpack
 First let me say I am fairly new to this game. I have a question about Mod’s in general. I understand the basic principle, you drop a mod in change the “path.txt” to point to this Mod and the game uses the stats/values of the Mod. Now I have read about the Proportions Mod the TDM Mod and some others.
1. Can you put more then one Mod in play/use at a time?
2. The TDM Mod sounds like a basic Mod to the AI is this correct and if so does it change the basic script of the game?
3. If the answer to #1 is no, how can TDM be put into use with any other MOD?
Thanks
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July 24th, 2002, 07:31 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
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Re: TDM Modpack
1) Yes and No. See below.
2) TDM changes the AI's scripts, race setups, and various other settings.
3) TDM can be used with many of the mods available, but not all.
How to Merge Mods.
- If the mods do not use the same files, such as TDM, and P&N classic, then simply installing both into the same modfolder will do.
- If the mods conflict by making changes to the smae files, you can try walking through both files plus the original files, and picking out the items that have been changed or added.
- Some mods are fundamentally incompatible, and cannot be merged.
- Some mods may not use the same files, but can still be incompatible. TDM + a "Humans Only" mod, for example.
For P&N + TDM in particular, I have written an AI-patcher program to make the nessesary changes.
[ July 24, 2002, 18:33: Message edited by: Suicide Junkie ]
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July 24th, 2002, 11:30 PM
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Lieutenant General
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Re: TDM Modpack
I checked AI for Minbari and Centauri (the standard SE Versions) and they are pre-Gold. Does anybody have Gold Versions ? If not, are the authors working on update ? If not, there surely should be volunteers to improve them to TDM level.
Ravenhand, TDM = better AI for default SE IV. It can be used with other mods exactly in same way as standart SE AI. Tt is all different in each particular case. Better to consult mod authors
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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