New game idea
I got this idea for a game reading the other threads. Not sure if it's been suggested before, or maybe even done before, but here it is.
Colonize only own type, and only own atmosphere, AND the Game owner would restrict the players to one of each combination.
Normally the only own type and only own atmosphere games are pretty slim pickings because everybody ends up fighting for the same planets. This way everybody's planet type would be incompatible. You would end up sharing lots of systems, so when the wars started it would be realy hairy because there would be very few definable borders. Also capturing planets would be absolutly critical as you would not be able to turn around and colonize that planet on your own after glassing it.
You could have up to 14 players in a game like this. You could do it with less, but it would be more fun I think with the full amount. You'd also prolly have to make it a 5 or at least a 3 planet start, as things would be pretty slow getting off the blocks otherwise.
I know it has been pretty much proven that there are slight variations in the number of planets from one combo to another. I can't remember which it is, but one of them would have a slight numerical advantage. But this advantage is very slight, and it only matters really once you get to where you are spread out over the entire quadrant. The randomness of individual systems means that even if you have an numerical advantage quadrant wise of your planetary choice, they may be where you can't get them because of other empires in your way. And vice versa.
Comments?
Geoschmo
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