Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
Wishlist Does a mod like this exist? - .com.unity Forums
.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old October 27th, 2011, 11:17 AM

Ond Ond is offline
Private
 
Join Date: Jul 2005
Posts: 13
Thanks: 0
Thanked 0 Times in 0 Posts
Ond is on a distinguished road
Default Re: Does a mod like this exist?

Quote:
Originally Posted by Squirrelloid View Post
Personally, i think you're asking for a bad change.

Logistics wins wars. Currently the game lets you attempt to exhaust the accessible gem-supply of your enemy, which your suggestion would remove as a feature. How and why to parcel out gems is an interesting decision.
Useful feature or smoother gameplay. Its a tough balance, but I think this and many other micromanagement sinks could be plugged safely. Winning by overtaxing someone's available free time or even by powering through something really boring just to squeeze out an advantage, should be reserved for the hardcore audience only.

I propose a solution. Add a settings option for "normal" gameplay or "hardcore" gameplay. Hardcore will let you spend hours fiddling with gems.

Quote:
Also, I would rather not give the AI access to my gem vaults. I like being able to control just how many gems it can choose to spend.
Yes thats a valid concern. With a fix like this, the AI should never be allowed to use your gems, unless you have scripted it to do so.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:44 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.