Quote:
Originally Posted by Richard_H
I’ve noticed that speeds for MMGs/GPMGs are either 5 (222 units) or 6 (40 units)...
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From my "reading" of this it's not so much encumbrance as set-up time.
MMG's usually require you to set up a tripod, mount the weapon on it, load a belt of ammo, and perhaps attach a T&E (traverse and elevation mechanism).
Then again MG units can't move-an-fire... However a player can fire, move-a-hex (or two), and next turn it's ready to fire again at the so perhaps the combo of move speed and no fire-an-move is needed.
My 2 cents