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  #51  
Old December 1st, 2011, 03:22 PM

EndymionAsleep EndymionAsleep is offline
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Default Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!

I'd like to register a complaint.... I had control of the majority of a province. The outside section of my capital.

Heh, I had been dead the whole time from my turn 1 guess being wrong. Had I randomly chosen south, White would have been dead by turn 4. Sadly I chose East, and green's setup was strong enough (and lucky enough) to avoid being killed by a stealth assassin dom10 pretender.
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  #52  
Old December 1st, 2011, 03:39 PM

Korwin Korwin is offline
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Default Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!

Hmm, to be honest...
That strategy looks like an huge risk, for little payoff. Shure the gems in the capital are nice.
But those nicer sites in non-capitol provinces...

BTW. please send your turn on last time to llamaserver, so the turn migth get processed faster.
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  #53  
Old December 1st, 2011, 04:55 PM

Jiggymike Jiggymike is offline
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Default Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!

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Originally Posted by Korwin View Post
R.I.P. Pink.
I don't have much longer either and I am definitely NOT admining this game after I'm dead...
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  #54  
Old December 1st, 2011, 08:29 PM

pakoito pakoito is offline
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Default Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!

Quote:
Originally Posted by EndymionAsleep View Post
I'd like to register a complaint.... I had control of the majority of a province. The outside section of my capital.

Heh, I had been dead the whole time from my turn 1 guess being wrong. Had I randomly chosen south, White would have been dead by turn 4. Sadly I chose East, and green's setup was strong enough (and lucky enough) to avoid being killed by a stealth assassin dom10 pretender.
DK by awake pretender was my main worry the first turns. Troops and research-wise I was fine the whole time.

Now to regroup and grow, I've lost some indie provinces in the war.
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  #55  
Old December 2nd, 2011, 07:42 PM

EndymionAsleep EndymionAsleep is offline
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Default Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!

The 14 gems a turn from a capital is huge. Sure there are good sites elsewhere, but there are good sites everywhere.

Taking the capital early wasn't the goal though, the goal was to have a direction I could expand into quickly since it wasn't occupied.

As for the risk: the only cost of the tactic was the cost of the 10dom pretender. I actually had net +1 scales on top of him-- and with cataclysm mod that can be enough if you're willing to embrace the idea that when everyone has ludicrously high gem income scales arn't that important. So the main cost was in that I didn't take an SC that could expand or a rainbow that could use up gems quickly. (Or sage that could help the gem-use.... or a grand alchemist, but sadly that isn't an option)

There is also another hidden strength of Lord of the Night: the assassination ability. Early game this can snatch commander-prophets or non-SC pretenders if the opportunity comes up-- which it almost did. I did attempt an assassination in the capital of Green(On turn 3, I think), but the RNG just gave me a mage, not the pretender. (Note: I'm told immortality doesn't help in the assassination realm, as it takes place in a non-province with no dominion.) Late game, however, LotN can be equipped to be turned into a decent SC.... with assassination.

Oh, anyways, my final "turn" is in... and has been all day. Llama-server is borked though, and hasn't received anything that came in after 17:22 GMT on Thursday December 1st.
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  #56  
Old December 3rd, 2011, 01:14 AM

choibill choibill is offline
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Default Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!

R.I.P. Pink.
Hey guys i have problem with sending my turn file now.
can we delay the next turn until llamaturns is fixed.
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  #57  
Old December 3rd, 2011, 03:32 AM

Scaramuccia Scaramuccia is offline
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Default Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!

Scales sucks because Tons of heavy cav can't kill an SC. And you don't need gold for labs, temples, mages.
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  #58  
Old December 3rd, 2011, 02:29 PM

Jiggymike Jiggymike is offline
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Default Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!

Hosting postponed
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  #59  
Old December 5th, 2011, 06:02 AM

Korwin Korwin is offline
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Default Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!

I got the Admin. PW, so I can take over as Admin.
I did'nt get the Master-Password (Jiggymike did not specify one?), so lets hope nobody gets lost.

Last edited by Korwin; December 5th, 2011 at 06:11 AM..
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  #60  
Old December 6th, 2011, 03:13 AM

Jiggymike Jiggymike is offline
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Default Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!

Well Brown, I warned you that this war was pointless. I have to say it feels pretty good to turn back your entire army and your pretender with nothing more than one-level mages and a handful of troops while also feebleminding one of your skratti from all the way across the map. I told you, I will not go down easy and I will make sure you suffer as a result of your attack.
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