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December 6th, 2011, 02:33 PM
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Corporal
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Join Date: Apr 2009
Posts: 141
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Thanked 7 Times in 6 Posts
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Re: House Rules against the AI
By the way, how does the AI use its gold? I was wondering if increasing the income would help the AI, since I rarely if ever feel in need of money in SP.
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December 6th, 2011, 04:42 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: House Rules against the AI
The AI uses its money to buy anything and everything it can afford. Increasing the income *would* help the AI, but it would help you just as much. If you're trying to boost it that way, taking poor scales to compensate for the increased money would be necessary to avoid negating the advantage to the AI. It will recruit even more chaff that way though.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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December 8th, 2011, 08:28 AM
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First Lieutenant
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Join Date: Jul 2002
Location: Brasil
Posts: 604
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Thanked 6 Times in 6 Posts
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Re: House Rules against the AI
Quote:
Originally Posted by rdonj
If you're trying to boost it that way, taking poor scales to compensate for the increased money would be necessary to avoid negating the advantage to the AI. It will recruit even more chaff that way though.
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Good idea.... but what would be considered "poor" scales in that situation? If i get Trumoil3 instead of Order3 would i really be handicapping myself or, in a game with plentiful money, it would be irrelevant?
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Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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December 8th, 2011, 09:06 AM
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Sergeant
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Join Date: Dec 2009
Posts: 329
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Re: House Rules against the AI
Quote:
Originally Posted by Makinus
Quote:
Originally Posted by rdonj
If you're trying to boost it that way, taking poor scales to compensate for the increased money would be necessary to avoid negating the advantage to the AI. It will recruit even more chaff that way though.
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Good idea.... but what would be considered "poor" scales in that situation? If i get Trumoil3 instead of Order3 would i really be handicapping myself or, in a game with plentiful money, it would be irrelevant?
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Take the wrong temperature scales, don't use the extra points. The most blatant method is Heat 3 Niefleheim or EA Caelum, or Cold 3 Abyssia, but you can always get at least 3 away from ideal. Take Misfortune and Drain, don't use the extra points. So on and so forth.
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December 8th, 2011, 05:36 PM
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General
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Join Date: Oct 2007
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Re: House Rules against the AI
Let's say you take turmoil 3 and heat/cold 3. That's 33% less gold that you get. And if the AI has just order 3 and nothing negative, it's more like a 55% difference. With double money that's huge, and will make things a fair bit more challenging, especially in the early game.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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December 10th, 2011, 06:25 AM
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Sergeant
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Join Date: Mar 2011
Posts: 210
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Re: House Rules against the AI
Taking the wrong temperature also gives your units encumbrance from "severe heat/ Cold", I think it's +2 enc. Makes life especially difficult for nations that use high enc units/thugs.
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December 7th, 2011, 02:49 PM
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Second Lieutenant
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Join Date: Aug 2010
Posts: 546
Thanks: 100
Thanked 10 Times in 8 Posts
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Re: House Rules against the AI
Quote:
Originally Posted by Rookierookie
By the way, how does the AI use its gold? I was wondering if increasing the income would help the AI, since I rarely if ever feel in need of money in SP.
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If the AI earns enough money, it will actually buy itself an ice cream
Not sure what level you are playing it, and we've all claimed we can beat the AI anyway, but I would not say I am not "in need" of cash in SP. It is true that later on you seem to get more than you can want, but in the earlier stages I do not have the money to buy mages at every castle plus all troops each turn. If you truly have money to burn, don't forget that filling your homeland with temples never does any harm.
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December 7th, 2011, 05:58 PM
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Corporal
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Join Date: Apr 2009
Posts: 141
Thanks: 3
Thanked 7 Times in 6 Posts
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Re: House Rules against the AI
I don't pretend to play optimally or even try to. It suits me perfectly fine that the income scale benefits me early and the AI late.
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