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  #1  
Old December 6th, 2011, 02:33 PM

Rookierookie Rookierookie is offline
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Default Re: House Rules against the AI

By the way, how does the AI use its gold? I was wondering if increasing the income would help the AI, since I rarely if ever feel in need of money in SP.
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Old December 6th, 2011, 04:42 PM

rdonj rdonj is offline
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Default Re: House Rules against the AI

The AI uses its money to buy anything and everything it can afford. Increasing the income *would* help the AI, but it would help you just as much. If you're trying to boost it that way, taking poor scales to compensate for the increased money would be necessary to avoid negating the advantage to the AI. It will recruit even more chaff that way though.
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Old December 8th, 2011, 08:28 AM
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Makinus Makinus is offline
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Default Re: House Rules against the AI

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Originally Posted by rdonj View Post
If you're trying to boost it that way, taking poor scales to compensate for the increased money would be necessary to avoid negating the advantage to the AI. It will recruit even more chaff that way though.
Good idea.... but what would be considered "poor" scales in that situation? If i get Trumoil3 instead of Order3 would i really be handicapping myself or, in a game with plentiful money, it would be irrelevant?
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Old December 8th, 2011, 09:06 AM

Knai Knai is offline
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Default Re: House Rules against the AI

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Quote:
Originally Posted by rdonj View Post
If you're trying to boost it that way, taking poor scales to compensate for the increased money would be necessary to avoid negating the advantage to the AI. It will recruit even more chaff that way though.
Good idea.... but what would be considered "poor" scales in that situation? If i get Trumoil3 instead of Order3 would i really be handicapping myself or, in a game with plentiful money, it would be irrelevant?
Take the wrong temperature scales, don't use the extra points. The most blatant method is Heat 3 Niefleheim or EA Caelum, or Cold 3 Abyssia, but you can always get at least 3 away from ideal. Take Misfortune and Drain, don't use the extra points. So on and so forth.
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Old December 8th, 2011, 05:36 PM

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Default Re: House Rules against the AI

Let's say you take turmoil 3 and heat/cold 3. That's 33% less gold that you get. And if the AI has just order 3 and nothing negative, it's more like a 55% difference. With double money that's huge, and will make things a fair bit more challenging, especially in the early game.
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Old December 10th, 2011, 06:25 AM

BewareTheBarnacleGoose BewareTheBarnacleGoose is offline
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Default Re: House Rules against the AI

Taking the wrong temperature also gives your units encumbrance from "severe heat/ Cold", I think it's +2 enc. Makes life especially difficult for nations that use high enc units/thugs.
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Old December 7th, 2011, 02:49 PM

JonBrave JonBrave is offline
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Default Re: House Rules against the AI

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Originally Posted by Rookierookie View Post
By the way, how does the AI use its gold? I was wondering if increasing the income would help the AI, since I rarely if ever feel in need of money in SP.
If the AI earns enough money, it will actually buy itself an ice cream

Not sure what level you are playing it, and we've all claimed we can beat the AI anyway, but I would not say I am not "in need" of cash in SP. It is true that later on you seem to get more than you can want, but in the earlier stages I do not have the money to buy mages at every castle plus all troops each turn. If you truly have money to burn, don't forget that filling your homeland with temples never does any harm.
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Old December 7th, 2011, 05:58 PM

Rookierookie Rookierookie is offline
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Default Re: House Rules against the AI

I don't pretend to play optimally or even try to. It suits me perfectly fine that the income scale benefits me early and the AI late.
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