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  #1  
Old December 14th, 2011, 12:53 PM

scJazz scJazz is offline
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Default Re: Another Newb Inna House!

In building a campaign...

At the beginning the player gets to buy XXX with ZZZ points.

In each of the scenarios created the units purchased for Player 1 are the Auxiliary Units correct? So stuff he bought plus other stuff he bought with Support points if Given at all plus any Aux Units purchased by the designer in each of the scenarios.

Is there anyway to skip that initial Core Purchase and just assign units to him?
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Old December 14th, 2011, 01:32 PM
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Suhiir Suhiir is offline
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Default Re: Another Newb Inna House!

Quote:
Originally Posted by scJazz View Post
In building a campaign...

At the beginning the player gets to buy XXX with ZZZ points.

In each of the scenarios created the units purchased for Player 1 are the Auxiliary Units correct? So stuff he bought plus other stuff he bought with Support points if Given at all plus any Aux Units purchased by the designer in each of the scenarios.

Is there anyway to skip that initial Core Purchase and just assign units to him?
Units purchased or upgraded with replacement points become part of the core.

Units purchased with reinforcement points are effectively auxiliaries.

If you make your campaign "Fixed Core" the player cannot add new units after the game begins.
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Old December 14th, 2011, 01:39 PM

scJazz scJazz is offline
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Default Re: Another Newb Inna House!

mmm sorta answered my own question...

The answer was in the Scenario Editor portion not Campaign where I was looking.

Slightly different question...

I want to start off with a specific set of units. I want the player to be able to add to them if he wishes after the First Battle.

Set it for fixed core buy the stuff and hand out repair points for each battle normally?
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