Quote:
Originally Posted by Mightypeon
I can definitly feel your pain, although I am not quite sure what can be done to adress it in this game.
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I don't think much of anything can be done for this game to fix the mod conflict issue, unless Llamaserver allows mid-game mod changes (I'll raise a flag with llamabeast and see what he says on the matter).
However, we know that your version of Black Rose of Ulm and/or your version of CBM 1.92 differ from mine since I don't have this conflict of Ids and you do. Therefore, I'd really like to find out exactly why our versions differ so that we can know that I downloaded an old version of some mod or that I accidentally edited my version of some mod or that there is an actual conflict between MC Black Rose and CBM 1.92 or any of a half-dozen other combinations. Even if we can't fix things for this game, I'd really like your help in tracking down exactly why things went wrong in this game so llamabeast/squirrelloid can be notified of a problem with their mods or so we'll know how to handle including Black Rose of Ulm in a CBM 1.92 game without incident. After all, win or lose, I'd like to play this variant of Ulm myself in some future MP game but I can't really do that if the mod may or may not be buggy.
EDIT: I justed PMed llamabeast to see if there is a way we can correct the mod definition used by this game. If so, we can correct this id conflict, ensure everyone has a corrected version of the mod and then we can move forward with me shooting you full of lightning bolts, as was intended.