Re: Aircraft and Artillery Intensity
Attack aircraft do their own spotting on the run-in, but they tend to prefer what they see easier (ie vehicles). If they don't see an actual target then they may well just strafe the general area.
There is no such thing as "intensity" for artillery - you are getting confused with the delay number I think. Larger numbers are longer times to arrive. 0.0 means arrival at the next arty phase in full number of rounds (or the mission is in progress basically), up to 0.5 which will be about half the salvo next arty phase. 2.0 means two of your own turns to arrive and so on. It's a strange "time" system that SSI implemented, but you do get used to it.
Andy
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