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  #1  
Old January 24th, 2012, 12:39 PM
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Mobhack Mobhack is offline
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Default Re: Questions about unit firing filters

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Originally Posted by Imp View Post
That would be a no each scenario is a new battle requiring new orders to be set
Each scenario in a user campaign is a scenario. Filters will apply to any troops the scenario designer has laid out on the map.

However, the user's forces are removed from the map to be replaced with his core + any support troops, so naturally those will have no filters applied since they are not troops supplied by the scenario designer. Any fixed supports (auxiliaries) probably should still retain any filters the scenario designer placed on them. The AI force is retained, so it should have any filters the designer applied e.g. to set up a kill zone in a defensive scenario.

Not anything I have tested - you would need to suck it and see really. Also - any auxiliaries under human control with some "odd" filtering may give rise to complaints from end users without the CD since they may not realise that they can actually open the filter screen to remove any such "undesired" filters. (Non CD holders may not have read the appropriate section of the Game Guide).

Andy
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Old January 24th, 2012, 12:57 PM
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Default Re: Questions about unit firing filters

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Originally Posted by Mobhack View Post
However, the user's forces are removed from the map to be replaced with his core + any support troops, so naturally those will have no filters applied since they are not troops supplied by the scenario designer.

Andy
And that answers question #2.
Thanks!

Hummmm ... since AI forces will use filters and non-CD players won't have the ability to apply/alter filters to their units this opens an interesting can of worms.
*flashes an evil grin*
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