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Old January 31st, 2012, 08:58 PM
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Suhiir Suhiir is offline
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Default Re: Playtesters Wanted

They should unless they lost a couple tanks/Vipers during the earlier scenarios. And if they've lost half their tanks/vipers then I guess they'll learn attrition battles hurt.

Going to trade in one battalions T-72's for Abrams, so wind up to half and half instead of the current three-fourths one-fourth. Also think I'll give the T-72 battalions BMP's vice M113's. Seems the BMPs don't carry ATGMs but most players won't realize that at first, greater initial heart attack value.
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Old February 1st, 2012, 10:28 AM
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Default Re: Playtesters Wanted

Quote:
Originally Posted by Suhiir View Post
Going to trade in one battalions T-72's for Abrams, so wind up to half and half instead of the current three-fourths one-fourth. Also think I'll give the T-72 battalions BMP's vice M113's. Seems the BMPs don't carry ATGMs but most players won't realize that at first, greater initial heart attack value.
You could mabye increase the experience/morale value some on selected Iraqi units, not all perhaps, but some. Depending on the number of scenarios the player's units will probably be close to elite...

...but what a new player might consider a hard scenario is an easy meal for a veteran player - perfect playblance does not exist, IMHO.
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Old February 1st, 2012, 02:48 PM
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Default Re: Playtesters Wanted

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Originally Posted by wulfir View Post
You could mabye increase the experience/morale value some on selected Iraqi units, not all perhaps, but some. Depending on the number of scenarios the player's units will probably be close to elite...

...but what a new player might consider a hard scenario is an easy meal for a veteran player - perfect playblance does not exist, IMHO.
This will be about the 7th scenario, so some may be elite, but all should be veteran.

Yeah, playbalance is ALWAYS "fun".

With luck this campaign series will "teach" the value of maneuver as most scenarios seem to be head-on-head.
Course the problem is creating scenarios that require the player to do more then "Hey Diddle, Diddle, Straight Up The Middle".
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