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  #1  
Old February 1st, 2012, 06:02 PM
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Edi Edi is offline
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Default Re: CoE3 AAR: A Chronicle of the Interregnum

Spring has finally arrived and I am in time!

The High Cultist T'yog, for that is what that creature calls itself, left my citadel alone instead of assaulting it. He probably did not feel confident that he had sufficient forces to overcome the defensive advantage the walls gave Childerik. I had to cut straight through the forest to my fortress after all, because a massive migration of more uncooked venison first blocked my way on the plains and then headed toward the citadel, still on my chosen path.

However, we managed to join forces and I left three spearmen and a crossbowman to guard the citadel along with one scout who presented himself belatedly and did not manage to join us in the assault on T'yog's forces.

Even as I began to position my forces, my mind's eye was drawn south, where my giant stone minion had climbed the hills where all those months ago the ferocious monsters blocked our access to an abandoned coal mine.

The Colossus feels no fear and it did not consider the beasts anything of note. They boiled out of their lair to do battle.




The clash was terrible and the monsters would have trampled normal infantry underfoot like yesterday's grass, but the golem was unfazed. The giant monsters bounced off the stone limbs of the Colossus with little effect and then it swung that massive granite sword.



The monster that would have taken a score of infantry to bring down was cleaved in two at one stroke! A moment later the second of the monsters lay broken on the ground and the third shared its fate soon after, though it managed to avoid being killed on the first blow. Severely wounded, it was not fast enough to evade again.





The contact with the Colossus faded as it began to put the mine in order and I was brought back to the grim reality of facing my own battle with an enemy whose forces were at least the equal of mine if not superior.




The fell creature spoke words that told of the vast gulf between the stars and of worse things best left unnamed and sent many of my men reeling, stunned and unable to do anything other than cling to their weapons and trying to recover as his troops charged mine.

We were lucky, for even though we sustained losses in that first exchange, my men and undead gave better than they got and slew many of his troops while some ran away in terror before the nightmare images I set on them. My apprentice conducted himself well, weakening his frontline and reducing their effectiveness.

More words of power struck at us, but we were prepared and weathered them better this time. Then, the thick of battle swirled away for a moment and I got a clear view of my enemy, long enough to do something about putting a stop to his fell enchantments:



I drained the life right out of that abomination, leaving its withered husk on the field. With their leader gone and no magic to support them, his remaining troops were quickly slaughtered or routed. Now I need to hunt down his wretched apprentice to make sure I can stamp out their repulsive cult once and for all.


My realm, such as it is, is in complete shambles. Half of my holdings have been ravaged by brigands, herds of wild animals or the depredations of that wretched sea cult. My forces are a shadow of what they were and I need to regain control of the gallows and hang some more rabble to resume collecting the all important Hands of Glory.

One piece of good news is that there is a battlefield in the vicinity of my new coal mine, even though heavily guarded by longdead and soulless under the command of a wight. If the Colossus should chance to wander there, it will make short work of them, because the wight cannot drain the life of something not alive and the lesser beings will not be able to do much damage, if any at all.

And then I would finally have a proper source to replenish my sadly decimated troops.
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Old February 2nd, 2012, 03:58 PM

shatner shatner is offline
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Default Re: CoE3 AAR: A Chronicle of the Interregnum

Other than winter increasing travel costs and decreasing gold income, are there any other seasonal effects?

Furthermore, does the Colossus move in a completely random fashion or does it's AI direct it towards enemies and sites of interest?

You mention in your battle with the cultist that "Then, the thick of battle swirled away for a moment and I got a clear view of my enemy, long enough to do something about putting a stop to his fell enchantments". Does this mean your spells can't target the back rows without the front rows being destroyed? Does this mean there has to be actual line-of-sight between your caster and the target? Or am I just reading too much into your choice of prose?
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Old February 2nd, 2012, 04:31 PM
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Default Re: CoE3 AAR: A Chronicle of the Interregnum

It is now early autumn.

After the defeat of T'yogh in early spring, Childerik animated some replacements from among the dead and then moved to regain one of my farms. He then moved onward in search of the missing cultist and fortuitously discovered him even as I was reorganizing the rest of my forces at the citadel and taking back the gallows.

Childerik prepared for a long chase, but the fish cultist doubled back toward the citadel and once more raided the farm. My apprentice and his numerically superior soulless engaged the wretch and his two bodyguards, but unfortunately the apprentice was greater than the master.

All I would learn later was gathered from the impressions of one of the soulless minions, of how the cultist called out to the night and piercing white light lanced down from the stars, spearing Childerik and burning him to a cinder. His victory was shortlived, however, as the soulless tore him and his men limb from limb before they ran out of instructions and reverted to standing guard.

Childerik's victory from beyond the grave was the final annihilation of this disturbing new cult, which with the death of both master and apprentice is no more.

With no minions under my command and reduced to doing everything myself, I spent the next three months gathering nearby resources before yet another herd of venison steak once more disrupted my gallows and I had to head back. At least the treasury is somewhat on its way to recovery, what with taking the nearest coal mine that the cultists had thoughtfully cleared and adding a village beyond it to my realm.

I even had to resort to reanimating dead myself, and I hope I do not need to do it many more times.

The Colossus still roams the vicinity of the southern mine and my ally is buried up to her ears in wildlife and patrols of dwarves have been skirting her territory. We received reports from spies that the Druid has been defeated, all his strongholds lost to hostile forces.

Pantariste also discovered the citadel of the Bakemono. It is disturbingly close to her own tower, though fortunately there is a lot of difficult territory in between.





The Bakemono citadel was discovered in late summer and now it looks like Pantariste's apprentice Androdameia has attracted the attention of the master of that forbidding fortress. She may follow Childerik to an early grave.




I need more minions and even one of those scruffy goblins will do right now. Anyone who can spare me the tedium of administering more farms and similar things is more than welcome. I would summon something to bolster my forces, but the current situation has left me no choice but to hoard the Hands of Glory so that I can summon something more powerful later.
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Old February 4th, 2012, 12:55 PM

Flop Flop is offline
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Default Re: CoE3 AAR: A Chronicle of the Interregnum

Did the AAR end, due to a new version, or is it just that real life is intruding?

I've been enjoying it, so far, and would like to see more.
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