.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Conquest of Elysium II

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #24  
Old February 11th, 2012, 02:49 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: Gameplay video found :)

Quote:
Originally Posted by Jack_Trowell View Post
The suggestion of posting parts of the manual as a preview seems a good idea for me.

I'm especially interested in the modding manual for my work on a online map editor that I have already started. The main problem is that once the game is released, I will probably be too busy playing it to be able to work on the editor for a while ... ^_^
A bit hard to do a modding manual when there is no modding yet. A map editor manual, though, that's been done. And at less than 10 pages it's not exactly overly long.

The whole idea of an online map editor actually puzzles me a bit, since the map editor in the game is quite functional and the event stuff is so complicated anyway that you need to type it by hand.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:51 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.