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Old February 11th, 2012, 06:48 PM
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Default Re: Conquest of Elysium 3 dev log

I understand that, but still.
Firstly, from a lore angle, scaling everything by 10 is easy. if a human is 10, then a orc is pretty much 12, maybe 13, while a elf is likely 8 to 9.

But if the base is 5, the relationship becomes more difficult.
I always liked all the details in Dom3, and the ability to imagine a creature by comparing its stats to a human always appealed to the nerd in me.
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Old February 13th, 2012, 09:26 AM
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Default Re: Conquest of Elysium 3 dev log

Quote:
Originally Posted by Ragnarok-X View Post
I understand that, but still.
Firstly, from a lore angle, scaling everything by 10 is easy. if a human is 10, then a orc is pretty much 12, maybe 13, while a elf is likely 8 to 9.

But if the base is 5, the relationship becomes more difficult.
I always liked all the details in Dom3, and the ability to imagine a creature by comparing its stats to a human always appealed to the nerd in me.
True enough. But Pros and Cons.
The range on Dom3 allowed for far more variation. But it also led to the continual complaints of imbalance and incessant modding to "fix" the "massively broken" game by tweaking things 1 point up and down. The game would never have a chance to seem to satisfy most of the players.
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