|
|
|
 |
|

February 13th, 2012, 03:48 AM
|
Corporal
|
|
Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Quote:
Ashdod has heavy nature magic, but there are several different chassis, with different strengths, that could bring that to the table. He may try to make an early run at Mother Oak / Gift of Health.
|
What makes you think that I have heavy nature magic? I won't confirm or deny, but I'm curious as to what the evidence is?
|

February 13th, 2012, 04:14 AM
|
Major General
|
|
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
|
|
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Oh Lord of the Hunt, Lord of Plants and Trees, we know you have nature magic!
But strangely enough there is only one awake pretender. Good guess btw Nightfall.
|

February 13th, 2012, 05:23 AM
|
Sergeant
|
|
Join Date: Sep 2010
Location: Sydney Australia
Posts: 251
Thanks: 6
Thanked 15 Times in 9 Posts
|
|
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Quote:
Originally Posted by Executor
Good guess btw Nightfall.
|
It's by far the best choice of SC pretender for MA C'tis...
By the way, for the others, if you haven't read the entire nation blurb you get when selecting MA C'tis, you need to do so now, there is critical information in it...
|

February 13th, 2012, 05:48 AM
|
Major General
|
|
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
|
|
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Quote:
Originally Posted by Nightfall
By the way, for the others, if you haven't read the entire nation blurb you get when selecting MA C'tis, you need to do so now, there is critical information in it...
|
Well that's just not fair!
|

February 13th, 2012, 06:32 AM
|
Sergeant
|
|
Join Date: Sep 2010
Location: Sydney Australia
Posts: 251
Thanks: 6
Thanked 15 Times in 9 Posts
|
|
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Quote:
Originally Posted by Executor
Oh Lord of the Hunt, Lord of Plants and Trees, we know you have nature magic!
|
Yeah that, and on nations with sacred giants it's never not worth taking it to N6.
|

February 13th, 2012, 10:02 AM
|
Private
|
|
Join Date: Dec 2011
Posts: 36
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Quote:
Originally Posted by Nightfall
Based on what I've seen so far I put C'tis on an awake Prince of Death and Abysia on a E9 Cyclops, neither are likely to be good early neighbours.
|
Abysia makes a great early neighbor! If you like nice long, warm summer days and don't mind the dry heat. And having had time to think about choices and let myself start second guessing my initial ideas, the E9 Cyclops would have been a good way to go. But it's not what I took. I'll say that much.
|

February 13th, 2012, 11:32 AM
|
 |
Sergeant
|
|
Join Date: Mar 2008
Posts: 220
Thanks: 19
Thanked 10 Times in 5 Posts
|
|
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Nightfal, I'm guessing as Mictlan (sp?) you took some sort of imprisoned pretender, probably with fairly weak scales, so you could afford to pay for a F9W9 bless strategy. Maybe something other than a F9W9, but something along those lines. Maybe F9W4S4. Blood and death don't make for great blesses for your sacreds, and they're not large enough to really benefit from the tandem E-N seen a lot. But those jaguar warriors with F9W9 are pretty sick.
|

February 13th, 2012, 01:34 PM
|
 |
Major General
|
|
Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
|
|
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
[quote=Nightfall;795410]
Quote:
Originally Posted by samoht
I don't have enough info yet to make a good guess about R'lyeh or Pythium other than to note that Pythium seems to be playing against it's strength.
|
Why is that ?
|

February 13th, 2012, 04:18 PM
|
Second Lieutenant
|
|
Join Date: Oct 2010
Posts: 450
Thanks: 28
Thanked 11 Times in 9 Posts
|
|
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
...new turn...
|

February 13th, 2012, 05:29 PM
|
Sergeant
|
|
Join Date: Sep 2010
Location: Sydney Australia
Posts: 251
Thanks: 6
Thanked 15 Times in 9 Posts
|
|
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Quote:
Originally Posted by Ragnarok-X
Why is that ?
|
Order 3 is really strong with Pythium. Your income seems to be too low for that.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|