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				March 1st, 2012, 08:34 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: SP benchmark
	
			 
             
			
		
		
		
		See this is why I play with victory points.  A lot of victory points, but still, it means that I can stop the game without crushing all in my path. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 1st, 2012, 09:13 AM
			
			
			
		  
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				First Lieutenant 
				
				
				
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				Re: SP benchmark
			 
             
			
		
		
		
		not a bad idea, lego.  i also like bbz's idea of smaller games that are actually finishable. 
 
mostly, i start a game with an idea, see if it works, then lose interest.  i think MP has absolutely ruined SP for me. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 1st, 2012, 01:15 PM
			
			
			
		  
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				General 
				
				
				
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				Re: SP benchmark
			 
             
			
		
		
		
		Glory of the gods is *way* too big for me to play on.  In SP I stick generally to maps that are 200 provinces or less.  And 200 is TOO BIG for me to finish.  I don't think I've ever conquered more than half of Shahrivar, which is a mere 165 provinces.  Anyway.  Right now I have an SP game on Riverlands (235 provinces) where I own ~80 provinces and am basically invulnerable, so I've largely given up on that game.  It will take a while to win, but I have 0 possibility of losing at this point and literally thousands of gems and blood slaves sitting around that I'm too lazy to use.  This is with Sylvania, which I consider a very slow nation in SP.  I've also got a game on a 60 province map in about mid year 3 where there's only 16 enemy provinces left and I'll win eventually, but I probably won't finish it for a while because I'll be artificially delaying the computer's demise.  And I recently won a game conquering everything on sixlands (90 provinces) in year 5 or 6, despite at one point basically not playing for something like a year trying to let the AIs advance a little because I had been crushing AIs left and right for most of the game and wanted more of a challenge for my armies.  Sadly I didn't get it.  (I also was waiting for them to attack me, which is something of a house rule I have for fighting the AI, I always wait for them to attack first.  It could be noted that I waited until year 3 to attack any AIs in that game as a result of that rule) 
 
A 480 province map like glory of the gods I would never, ever finish.  The multiplayer version would be pretty similar to riverlands, except I hate all of the mapmove 1 terrain on that map so I'd probably give it up earlier :P 
		
	
		
		
		
		
		
		
			
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				March 1st, 2012, 03:24 PM
			
			
			
		  
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				Sergeant 
				
				
				
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				Re: SP benchmark
			 
             
			
		
		
		
		I have the save file on an old computer of mine of the huge version of Glory of the Gods where I was playing LA Ermor.  Sooooo much micromanagement.  I found that I was only able to play a couple turns a day before I had to do something else.  Never finished it, but I think I owned about half the map (including under water) by the time I moved on to something else. 
 
From a RPing perspective I really like Glory of the Gods, whichever size. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 2nd, 2012, 03:13 AM
			
			
			
		  
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				Re: SP benchmark
			 
             
			
		
		
		
		
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					Originally Posted by  legowarrior
					 
				 
				See this is why I play with victory points.  A lot of victory points, but still, it means that I can stop the game without crushing all in my path. 
			
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 What I find works is playing with victory points, where each capital is worth 1, and everything else is worth 0, and all capitals must be captured. Granted, I pretty much only use SP for testing at this point anyways, but I remember that being somewhat fun.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 2nd, 2012, 08:02 AM
			
			
			
		  
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				First Lieutenant 
				
				
				
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				Re: SP benchmark
			 
             
			
		
		
		
		I play exclusively SP games since Dom2 (tried a 2 or 3 MP games but my RL schedule is inimical to MP playing), i normally like to play maps with 150-200 provinces and max AIs for the era. To be able to finish the games i do something like Knai does, with all capitals worth 1 VP, but i set that you only neet 7 VPs for victory, as i imagine that if i manage to knock out 6 AIs i´m probably unbeatable anyway, and it gives a chance that one of the strong AI empries (MA or LA Ernor for example) will beat me to the victory... 
 
I also made a rule that i only attack an AI if attacked first... 
		
	
		
		
		
		
		
		
			
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