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Old March 1st, 2012, 10:26 PM

Valerius Valerius is offline
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Default Re: Conceptual Balance Mod v1.92

No, you're right, I was talking about those kinds of changes - but also about how they interact with scales. You pay a price for a strong bless. And that cost has gone up, in particular with the changes to order/production. At the same time there are more counters to rush attempts. Taken together, this decreases the appeal of a strong bless. Long term I think the approach we're talking about (scales + magic diversity and possibly a light bless) is optimal for most nations. If it's also clearly optimal short term then I think you'll start to see a lot of the same builds. Note that I don't think this is a balance issue. I'm thinking only in terms of keeping a variety of approaches viable since it makes things more interesting.

As I mentioned, I think it's good that nation's have a chance against a rush attempt so I wouldn't want those changes undone. But in order to reduce the opportunity cost of taking a heavy bless I thought it might make sense to tone down scales a bit. It's worth noting that I tend to be in favor of making small changes and seeing how they play out and I thought that's what this suggestion was but based on llama's comment perhaps that's not the case.
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Old March 1st, 2012, 10:41 PM

Shangrila00 Shangrila00 is offline
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Default Re: Conceptual Balance Mod v1.92

Quote:
Originally Posted by Valerius View Post
No, you're right, I was talking about those kinds of changes - but also about how they interact with scales. You pay a price for a strong bless. And that cost has gone up, in particular with the changes to order/production.
See that's the problem. How has the cost of a strong bless gone up scale wise? The cost of tanking order and the short-run (and thus most relevant for very heavy blesses intended to win quickly) cost of tanking growth have gone down. The cost of tanking production has gone up. That hurts Mictlan, but is anyone going to argue that high bless is no longer attractive for Mictlan? Lots of Bless nations have sacreds sufficiently resource intensive that they never could tank production: for them the cost of a strong bless has actually gone down.
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