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  #1  
Old March 10th, 2012, 09:18 AM
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Default Re: Questions by a MP Newb

Biggest issue with barbs isn't the random attacks but the pop loss. Which is a permanent gold drain. That basically convinced me to never take misf again. I rather have drain3 than misf1
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Old March 10th, 2012, 09:43 AM

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Default Re: Questions by a MP Newb

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Originally Posted by Soyweiser View Post
Biggest issue with barbs isn't the random attacks but the pop loss. Which is a permanent gold drain. That basically convinced me to never take misf again. I rather have drain3 than misf1
But for a D nation if the have The Sickle that is 30D gems per attack:P

Also it all about a point of view if you use that misf 2 to get 3-4 more provinces in your inital expansion the heck with the gold loss you got it covered + you get more gems that possible you just need to play carefully(script site-searching mages to retreat etc).
I think that the whole point of it.
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Old March 10th, 2012, 10:12 AM
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Default Re: Questions by a MP Newb

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Quote:
Originally Posted by Soyweiser View Post
Biggest issue with barbs isn't the random attacks but the pop loss. Which is a permanent gold drain. That basically convinced me to never take misf again. I rather have drain3 than misf1
But for a D nation if the have The Sickle that is 30D gems per attack:P

Also it all about a point of view if you use that misf 2 to get 3-4 more provinces in your inital expansion the heck with the gold loss you got it covered + you get more gems that possible you just need to play carefully(script site-searching mages to retreat etc).
I think that the whole point of it.
I still think that in both cases (the ridiculous sickle farming example, and the bonus gold from having more provinces). Are not viable in the long run. As you lose 10/20% of one provinces population each turn, need a standing army to fight the barbarians, lose control of invaded provinces for a few turns. Get destroyed temples (And, if you are really lucky, a fort under construction gets trashed). And your enemies see barbarian invaded provinces not as yours, but as indie provinces.
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Old March 10th, 2012, 10:17 AM

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Default Re: Questions by a MP Newb

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And your enemies see barbarian invaded provinces not as yours, but as indie provinces.
No they don't if you already met them in a diplomacy game then if you haven't sent a message to arrange some sort of borther then you are doing something wrong.And if they still see it as an enemy province and invade then they don't care about you anyways and would have invaded you at the first place doesn't matter if its your province or indie(ex-yours).

Also 10-20% ? I never thought it would be that high (I think its 10 it cant be 20) and still having 3-4 provinces more = + 400% so thats 40 turns so you need quite a few turns for it to break even(not to mention that you have been gaining 400% more gold for 40 turns(decreasing ofc)).
About the temples yea its a bother to have to plan on how to build them and where but its doable (if you are at peace use armies and build forts in the same province to protect tehm).

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Originally Posted by Soyweiser View Post
I rather have drain3 than misf1.
I think you are exaggerating a bit about that. I can't see you ever taking drain 3 over misf 1 with Fomoria lets say

And about the comment with The sicle It was just a joke I wasn't serious giving it as an argument But the bonus gold is a valuable example.

Last edited by bbz; March 10th, 2012 at 10:47 AM..
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