Quote:
Originally Posted by Rejakor
If you don't have an AI, then it's a big advantage to whoever starts with the biggest field of eatable indies.
AI is slightly harder to kill than indies, plus a restart would be annoying and kill some people's interest which could lead to snowball effect.
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AIs are tougher than indies, but they still dies quickly, and the result is that one player gets an enemy capital and all the advantages that entails (+300-500 gold/turn and 6 gems/turn, and a free fort) very early on. It happened to me last game- as Gath, I ate an AI'd LA Ulm in 6 turns, and those extra bonuses kept me in play waaaayyyy later than I should have been given the number of stupid mistakes I made.
But even if you were right that it would be a disadvantage to start next to one, the issue would still be one of unfairness, and that issue is solved by not having AIs at all. So I really think a reset is best if people dont get their turns in.