|
|
|
 |

August 7th, 2002, 01:07 AM
|
 |
Lieutenant General
|
|
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Proportions 2.4.2 released
PvK, I think it would be a good idea to beef up
Tachion Cannon. It is a top-level temporal weapon but is pretty much useless now. Can you scale up its damage in the same way as you did to Torpedoes, High-energy magnifier and mental singularity cannon ? Enveloping acid globule may need adjustments as well.
[ August 06, 2002, 12:54: Message edited by: oleg ]
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
|

August 6th, 2002, 05:49 PM
|
Corporal
|
|
Join Date: Oct 2001
Posts: 62
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Proportions 2.4.2 released
Hmm think you have a typo on your Web Page!
Quote:
Patch to Version 2.4.2 from 2.4.2
|
|

August 6th, 2002, 06:29 PM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Proportions 2.4.2 released
Thanks Schwarzbart - fixed.
oleg, I'll think about it more, but the Tachyon Cannon does have an advantage that increases in Proportions, which is the +10 to-hit modifier. In the standard game, this cancels out half a level of ECM, half-training (about three turns), or 1/3 the max armor to-hit mods. In Proportions, +10 cancels out two-to-four times as much effort to increase defense: ECM II, a year's training with Ship Training Facility level III-IV, or more than half the max armor defense bonus.
How about if I add extended levels (with diminishing returns though), for those who want to devote exceptional research and resources to get a more powerful weapon?
PvK
|

August 7th, 2002, 02:43 AM
|
 |
Lieutenant General
|
|
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Proportions 2.4.2 released
Extra research level would be fine. I think overall Temporal is little bit weak in Proportions - Temporal vacation center is not such a good facility as in vanilla SE IV (high level cities and above give morale bonuses) and weapons become weaker. Temporal space yards are very nice though. They can really speed up Acropolis construction !
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
|

August 7th, 2002, 05:24 AM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Proportions 2.4.2 released
I see your points, but I think Temporal is more or less worth the points. I think there is another Temporal advantage you haven't mentioned yet which is also quite powerful, both in the normal game and in Proportions. I don't think people figure it out very often, though.
PvK
|

August 7th, 2002, 11:25 AM
|
 |
Lieutenant General
|
|
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Proportions 2.4.2 released
Actually, argument with +10 to hit does not hold: both WMG and HEM have even bigger to hit bonuses and are scaled up. T.C. definetly needs it too. It is just too underpowered now.
Hmm, what is the hidden advantage of Temporal ?
system-wide combat bonus, right ?
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
|

August 7th, 2002, 06:23 PM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Proportions 2.4.2 released
I'll do a detailed numeric comparison comparing to others, and probably add higher level Versions as a result.
The system combat bonus is another good one you didn't mention, but there is something else that I consider quite powerful but I think most players don't think of and see/notice is as good as it is.
PvK
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|