|
|
|
 |

August 7th, 2002, 06:23 PM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Proportions 2.4.2 released
I'll do a detailed numeric comparison comparing to others, and probably add higher level Versions as a result.
The system combat bonus is another good one you didn't mention, but there is something else that I consider quite powerful but I think most players don't think of and see/notice is as good as it is.
PvK
|

August 7th, 2002, 09:12 PM
|
 |
Major
|
|
Join Date: Dec 2000
Location: Northern Virginia, USA
Posts: 1,048
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Proportions 2.4.2 released
Quote:
Originally posted by PvK:
I'll do a detailed numeric comparison comparing to others, and probably add higher level Versions as a result.
The system combat bonus is another good one you didn't mention, but there is something else that I consider quite powerful but I think most players don't think of and see/notice is as good as it is.
PvK
|
Well, the only things left are the "cheaper" Version of the Null-Space Cannon (but with shorter range and less damage), the Shield Accelerators (very high on the temporal tech tree, though), and the quad-damage-to-shields weapon. That Last is the one I like best; fires every round, good range (7 at max tech), the quad damage to shields makes it as powerful as most shield-only weapons against shields, and then it can do normal damage. All in the same space as an Anti-Proton Beam.
Also, I don't usually bother with the combat bonus facility against the AI, because I'm rarely fighting in my own systems...
__________________
L++ Se+++ GdY $++ Fr C+++ Csc Sf Ai AuO M+ MpTM S Ss RRSHP+ Pw- Fq->Fq+ Nd+++ Rp G++ Mm++ Bb---
|

August 8th, 2002, 04:18 AM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Proportions 2.4.2 released
Tsaarx almost got it.
|

August 8th, 2002, 08:14 AM
|
 |
First Lieutenant
|
|
Join Date: Jan 2001
Location: Toledo, OH
Posts: 641
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Proportions 2.4.2 released
The happiness facility?
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
|

August 8th, 2002, 09:49 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Proportions 2.4.2 released
Temporal Scanners. You get them much sooner than you would get Hyper Optics, Tachyon Scanners, or Gravitic Scanners.
|

August 8th, 2002, 10:40 AM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Proportions 2.4.2 released
See how many neat things Temporal has?  But one of their most powerful and I think usually overlooked hasn't been mentioned yet. ... unless I'm nuts.
PvK
|

August 9th, 2002, 01:35 AM
|
Lieutenant Colonel
|
|
Join Date: Feb 2001
Location: iola, ks, usa
Posts: 1,319
Thanks: 3
Thanked 0 Times in 0 Posts
|
|
Re: Proportions 2.4.2 released
I hate guessing games. Why don't you just let us in on your little secret? 
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|