|
|
|
 |

August 4th, 2002, 11:14 PM
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Suicidal Ships?
I was trying to INVADE, not ram  They weren't even in the same sector as the target yet.
Phoenix-D
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|

August 5th, 2002, 02:12 AM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Suicidal Ships?
Simultaneous movement or turn-based?
You say you left ships behind, so I suppose the turn ended with your ships one sector away from the homeworld, ordered the speed-5 fleet to move to the homeworld, and the result was another combat in the intercept sector?
If it was simultaneous mode, it may simply be that the simultaneous event resolver decided there should be another combat round before your speed-5 ships were able to move to the homeworld.
PvK
|

August 5th, 2002, 02:20 AM
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Suicidal Ships?
They sat there and took it for *7 combats*. getting picked off one-by-one. Simultanious game, and I gave them a move order, not attack.
Phoenix-D
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|

August 5th, 2002, 04:08 AM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Suicidal Ships?
Is it possible one of them took a hit in the first combat of the new turn that slowed the whole fleet down to a crawl (bridge, life support, or crew quarters)?
PvK
|

August 5th, 2002, 04:21 AM
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Suicidal Ships?
It would have to have taken out all the ship's engines to do that, given that they were only one sector away.possible though.
Oh well. If this wasn't a Proportions game, I think I'd go back in with a bunch of planetary napalm and PDCs..
Phoenix-D
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|

August 5th, 2002, 05:14 AM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Suicidal Ships?
I think if you lose your bridge, speed drops to one, which would mean the fleet would have to Last practically the whole strategic turn before it moved to the homeworld. I think losing life support and crew quarters each halve speed, as well. (Each condition either halves or slows to 1, but I don't remember which does which.) So, that would be my guess.
PvK
|

August 5th, 2002, 05:53 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Suicidal Ships?
Losing Bridge:
1/2 movement.
Losing all crew quarters:
1/2 movement.
Losing all lifesupport:
1/4 movement.
Being able to decimate a fleet because you crippled the leader's movement:
Priceless. 
__________________
Things you want:
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|