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April 11th, 2012, 05:59 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Awestruck. New Late Age game. (Recruiting)
Well, I'm not in the target audience because it's LA (They've got no elves! What kind of an era is that?) and a fairly large game (all endgames are Awful for me  ) but I skimmed over the change log you posted.
The overall impression I get is that these mods ramp up the power level, particularly on the SC side of things. My preference is to tone things down and SCs are my least favorite part of the game so it's not really my cup of tea but I think this could be a fun game for people who do like SCs (which is likely a majority).
Maybe part of the reason people hesitate is uncertainty about all the changes these mods make (I'm still discovering new things about the latest CBM changes, never mind all that's involved here). So I think you may be right that using only AwesomeGods would be easier since you'd only have to examine a couple dozen pretenders at the beginning of the game but then it would play out as normal.
Edit: Also, I know you like larger games but it's a bit easier to try something different in a smaller game than in one that may go on a long time and you could be stuck with mods/settings you don't like.
Last edited by Valerius; April 11th, 2012 at 06:18 PM..
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April 11th, 2012, 09:34 PM
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Private
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Join Date: Apr 2012
Posts: 26
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Awestruck. New Late Age game. (Recruiting)
Hi, I wanna take part in.
This may be my first MP experience and I will choose LA Jomon.
Since I'm really new, could any one some suggestion about the pretender design and scale setting? All the guide articles I found were for MA.
Thanks~ 
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April 11th, 2012, 11:57 PM
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Corporal
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Join Date: Apr 2011
Posts: 175
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Awestruck. New Late Age game. (Recruiting)
Quote:
Originally Posted by himselfbh
Hi, I wanna take part in.
This may be my first MP experience and I will choose LA Jomon.
Since I'm really new, could any one some suggestion about the pretender design and scale setting? All the guide articles I found were for MA.
Thanks~ 
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celestial general., get air and earth and he can be a pretty boss SC. in awesome gods he autocasts mass protection, making him a good backup for armies of samurai.
Quote:
Originally Posted by Feinne
The Celestial General:
Point Cost: 50
Base Dominion: 3
Magic Paths: Air 1, Earth 1, new paths cost 50
Special Abilities: Standard, Buffs Ally Armor in combat, Generates soldiers on the map screen
Item Slots: Two Hands, Head, Body, Feet, Two Miscellaneous
Feinne’s Notes: This is a pretty cool guy here, he has alright magic paths and he generates cavalry and tower shield troops every turn. He also casts Mass Protection in battle at the start, which can be really nice. Like a lot of titan-type chassis, he’s probably not able to expand solo without gear. Expect to see him awake to leverage his freespawn.
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April 12th, 2012, 02:58 AM
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Private
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Join Date: Apr 2012
Posts: 26
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Awestruck. New Late Age game. (Recruiting)
Quote:
Originally Posted by dojango
Quote:
Originally Posted by himselfbh
Hi, I wanna take part in.
This may be my first MP experience and I will choose LA Jomon.
Since I'm really new, could any one some suggestion about the pretender design and scale setting? All the guide articles I found were for MA.
Thanks~ 
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celestial general., get air and earth and he can be a pretty boss SC. in awesome gods he autocasts mass protection, making him a good backup for armies of samurai.
Quote:
Originally Posted by Feinne
The Celestial General:
Point Cost: 50
Base Dominion: 3
Magic Paths: Air 1, Earth 1, new paths cost 50
Special Abilities: Standard, Buffs Ally Armor in combat, Generates soldiers on the map screen
Item Slots: Two Hands, Head, Body, Feet, Two Miscellaneous
Feinne’s Notes: This is a pretty cool guy here, he has alright magic paths and he generates cavalry and tower shield troops every turn. He also casts Mass Protection in battle at the start, which can be really nice. Like a lot of titan-type chassis, he’s probably not able to expand solo without gear. Expect to see him awake to leverage his freespawn.
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OK,thank you. I will try The Celestial General~
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April 12th, 2012, 06:51 AM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
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Re: Awestruck. New Late Age game. (Recruiting)
Quote:
Originally Posted by Executor
Amhazair, perhaps you should open a separate thread over on the other forum for recruitment. A lot of players stick to either one or the other forum.
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I suppose I'll go do just that. Mumble, grumble. Stupid double forums, making people work and sweat and all instead of comming over and reading my post over here, don't they know I only write important stuff and they all should daily come check my profile to see if I started a new tread or something?
Quote:
Originally Posted by Valerius
Edit: Also, I know you like larger games but it's a bit easier to try something different in a smaller game than in one that may go on a long time and you could be stuck with mods/settings you don't like.
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That's not a bad point, but as you so kindly pointed out, I prefer larger games. (Allthough I deliberatly set this one at less than full size, but still not what you can call a small game.) And I can remember that for the longest time I'd never have considered jumping into a game (of any size) with "some crazy mods I don't know anything about", so I sympathize with anyone else who thinks that. I'm really not sure when that changed, currently whenever someone suggests a mod my first thought is "sure, throw it in, we'll see how it works out and I'll figure out what works and what doesn't while playing."
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April 12th, 2012, 12:29 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Awestruck. New Late Age game. (Recruiting)
Quote:
Originally Posted by Amhazair
That's not a bad point, but as you so kindly pointed out, I prefer larger games. (Allthough I deliberatly set this one at less than full size, but still not what you can call a small game.)
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Yes, well, right after I posted that three people signed up so never mind my comments.  Have a fun game - I'll be interested to read people's feedback about the mods.
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April 15th, 2012, 11:49 AM
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Second Lieutenant
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Join Date: Dec 2006
Posts: 564
Thanks: 1
Thanked 10 Times in 7 Posts
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Re: Awestruck. New Late Age game. (Recruiting)
Quote:
Originally Posted by Valerius
The overall impression I get is that these mods ramp up the power level, particularly on the SC side of things. My preference is to tone things down and SCs are my least favorite part of the game so it's not really my cup of tea but I think this could be a fun game for people who do like SCs (which is likely a majority).
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I just wanted to second this thought. I would prefer to see a mod which made thugs and midgame magic more powerful and SCs less terrifying.
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