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Old April 16th, 2012, 11:56 AM

Boksi Boksi is offline
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Default Re: Conceptual Balance Mod v1.92

Quote:
Originally Posted by Torgon View Post
Quote:
Originally Posted by kianduatha View Post
Quote:
Originally Posted by Torgon View Post
Playing a game with Marverni and just noticed something.

With the new buffs to animals marverni's boars now have berserk. However, the boars they get with the spell iron pigs do not (yep, cool little thing about iron pigs with marverni, you get sacred iron boar versions instead of just normal iron pigs).

For consistency it seems like they should also get berserk if the normal boars now have it. Iron pigs explicitly says that it doesn't effect the minds of the animals.

However, obvious problem is that berserk (with the buff to prot and most importantly the unroutability) might actually be a little overpowered on the iron boars. Marv would now be getting 10 unroutable, super high protection, sacred tramplers for 4 E gems apiece.
It was not an oversight; that is exactly why the Iron boars do not have berserk.
Okay. Good to know. Still not a huge fan of the consistency problem. To bad you can't fix it with a price change since it would effect the spell for every other nation as well.

Maybe just add some flavor text to the iron boars explaining why they no longer berserk. Perhaps they're smart enough to realize that their skin is now made of steel.
Maybe they can't feel pain anymore because their skin is made of steel?
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