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  #1  
Old August 8th, 2002, 09:34 PM
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Default Re: Ship Design Questions

Almost all of my answers would be "depends on the situation and opponents' choices".

Quote:
3) if given the choice - do you max out your DF weps or armor? If armor - what's the minimum DF wep(s) you install? Ditto for CM's.
I tend to go for offense over defense.

Quote:
4) how about PDF's. How many or minimum do you install?
Depends on how big a hull I have available, but fleets with a few dedicated PD ships can be more effective than a few PDC on each ship.

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6) once at contra-terrene+ with the extra movement point(s) - do you ever sacrifice an engine for extra armor or ...?
I've been known to sacrifice an engine to fit another weapon on defense ships. This frequently turns out to be a mistake, though.

[ August 08, 2002, 20:36: Message edited by: capnq ]
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  #2  
Old August 8th, 2002, 10:26 PM

Elowan Elowan is offline
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Default Re: Ship Design Questions

OK. Good answers but I have to clarify one of my questions, to whit:

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5) at basic tech lvl for each - do you install all available sensors (3)?
I meant these sensors: combat, ECM, Mutiplex. SAT!

As for LR, tachyon, scanner jammer - on one ship enough - say an ELINT or Wild Weasel (ECM) vessel?
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Old August 8th, 2002, 10:28 PM

Phoenix-D Phoenix-D is offline
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Default Re: Ship Design Questions

You *always* want the best ECM and combat sensor you have on a ship, if it's using them. (i.e. DON'T put combat sensors on a missile ship, it doesn't use them)

Multiplex- eh. Sometimes, sometimes not.

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  #4  
Old August 8th, 2002, 10:32 PM
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Default Re: Ship Design Questions

However, PD cannons do benefit from a Combat sensor.

So if your missile boat has PD cannons, the Combat sensor would be useful.

[ August 08, 2002, 21:33: Message edited by: Suicide Junkie ]
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Old August 8th, 2002, 10:34 PM

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Default Re: Ship Design Questions

Quote:
Originally posted by Phoenix-D:
... DON'T put combat sensors on a missile ship, it doesn't use them).
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Old August 9th, 2002, 07:37 AM

Taz-in-Space Taz-in-Space is offline
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Default Re: Ship Design Questions

Elowan, using a scanner jammer only works for the ship that carries it - other ship, even in the same fleet, can be viewed.

As for LR and the detectors, one per fleet is enough. (as long as the carrying ship exists)

[ August 09, 2002, 06:38: Message edited by: Taz-in-Space ]
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Old August 10th, 2002, 01:16 AM
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Default Re: Ship Design Questions

Quote:
Originally posted by Phoenix-D:
You *always* want the best ECM and combat sensor you have on a ship, if it's using them. (i.e. DON'T put combat sensors on a missile ship, it doesn't use them)

Multiplex- eh. Sometimes, sometimes not.

Phoenix-D
Not always. If you have a Talisman you do not even want a sensor and if your enemy has the Talisman you do not want ECMs.
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