.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old May 9th, 2012, 01:50 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 6,004
Thanks: 497
Thanked 1,944 Times in 1,262 Posts
Mobhack is on a distinguished road
Default Re: ZOMG! - Nazis!!

The scenario was designed with M60A3 first, then dialled down to 1968 to make it more challenging. (Late model 90mm guns v 88L71). I also dialled it up to 84 or so and tried TTS/M1 and Bradleys..

M60s and Dragon armed mech inf ate the Tiger 2s for breakfast and the panthers were cardboard range cut-outs. The TTS version and especially the M1 Abrams with 105m hardly noticed their presence, even if dialled down to 2 sections of M1 and a platoon of M2 Bradleys - which were happily killing Panthers with side 25mm cannon shots while hiding behind their smoke dischargers... and the TOWS were having a blast.

One M1 (early 105mm model) platoon should have the entire zombie horde nailed and still have some ammo left, IMHO.

So the 68 era troops, which are not invulnerable to even the 75mm on Panther, and can be shot frontally by the 88. That and the inclusion of the 'Kitsap county' preservationists M47 as an example of early post-war US kit, which are even less invulnerable and have a basically WW2 era 90mm gun.

The later WW2 German kit loses out in lack of range finding and fire control, no stabiliser etc - but the slugs they fire are still quite potent to 1970-ish armour (unless Chieftains, later Centurions, T10). Leopard 1 and AMX-30 would be probably do fine so long as they managed not to get themselves hit. T54 should be good too, esp if later ones/T55 with a fair few HEAT rounds in the locker.

Cheers
Andy
Reply With Quote
  #2  
Old May 9th, 2012, 03:14 PM

Kenny Kenny is offline
Private
 
Join Date: Mar 2012
Location: Westminster,Co
Posts: 45
Thanks: 14
Thanked 19 Times in 15 Posts
Kenny is on a distinguished road
Default Re: ZOMG! - Nazis!!

Here's another twist to this scenario based on the year 1973. This time all M551 vehicles based on the CS version with no missles and no M106 SP mortars. These vehicles afford no protection of any kind if hit by main gun fire,so use the "shoot and scoot" principle to try and protect them. Their advantage of speed needs to be exploited. In reality the Sheridan was to be used with the "defense in depth" approach if the balloon ever went up. Give ground to the approaching Warsaw Pact vehicles,manuever into a good position for a killing shot,and then get out of Dodge ASAP. Repeat as long as you can survive.

My vehicle(Fox16) could do 62 mph flatout on the autobahn. I'm just having a bit of fun here trying to fathom how effective these little rascals might have been on the offensive,as in an emergency counter attack in trying to take these 3 positions.
Attached Files
File Type: zip ZOMG! Nazis 1973.zip (89.9 KB, 267 views)
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:02 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.