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  #1  
Old May 14th, 2012, 03:30 PM
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Torin Torin is offline
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Default Re: EA Agartha - The Not Exactly a Guide [CBM]

No need to be rough, Soyweiser

The point with the indies. Is that they will not "fire at big enemy monsters" or "fire at rearmost" they always "fire at closest" so arrows are not a problem really. Its even better to fight against arrows because most of them will hit the ground unlike HtH attacks.
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Old May 14th, 2012, 03:43 PM
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Default Re: EA Agartha - The Not Exactly a Guide [CBM]

Quote:
Originally Posted by Torin View Post
No need to be rough, Soyweiser
Calahan leaves because of people like Bat/man and Bat/man decides to kick him when down? And I am being rough? Surely you jest.

All the guides I have read advice at least dom5/6 and that is even cutting it close. So it isn't that new. It is a game tactic. Has always been there, and isn't going away.
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Old May 14th, 2012, 04:18 PM

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Default Re: EA Agartha - The Not Exactly a Guide [CBM]

Returning to Agartha for a moment.
I think the national which causes damage reinforces the benefit of a nature bless.

I also think this is a much bigger change for agartha than the changes to the life scale.
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